Skyline Orbital Lag fix (for crytek)

Post » Mon Dec 12, 2011 6:42 pm

Lag is caused by the amount of particles that are generated by Orbital strike.
on SKyline it generates a lot more of particles because Skyline is a big hight map.


So the fix is - lower the level, and swap the "real" hight for a texture.

Vuilla - fix.
User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Tue Dec 13, 2011 6:05 am

Or replace it with max nanosuit today?
User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Tue Dec 13, 2011 12:04 am

These fixes actually aren't that different in difficulty.

And you meant radar jammer.
User avatar
Jerry Jr. Ortiz
 
Posts: 3457
Joined: Fri Nov 23, 2007 12:39 pm

Post » Tue Dec 13, 2011 3:27 am

I must be the only one who does not LAG in an orbital strike?
User avatar
Claire
 
Posts: 3329
Joined: Tue Oct 24, 2006 4:01 pm

Post » Tue Dec 13, 2011 8:01 am

I must be the only one who does not LAG in an orbital strike?

Its a fault with the game so yes, you will lag also. Orbital Strike lag makes it appear as if everyone but you is lagging. You are free to move around but to everyone else you will be standing still as they will be standing still from your perspective.

User avatar
Oscar Vazquez
 
Posts: 3418
Joined: Sun Sep 30, 2007 12:08 pm

Post » Tue Dec 13, 2011 1:45 am

I must be the only one who does not LAG in an orbital strike?

I rarely experience the lagg too... But it laggs sometimes...
User avatar
renee Duhamel
 
Posts: 3371
Joined: Thu Dec 14, 2006 9:12 am

Post » Tue Dec 13, 2011 1:03 am

Server lag, no game lag.

gamelag btw also happense
User avatar
Wayne W
 
Posts: 3482
Joined: Sun Jun 17, 2007 5:49 am


Return to Crysis