Which is why I'd consider that a low priority fix. Things like stealth making you virtually undetectable at fairly low levels even without perks I consider a bigger issue. I also don't like 100% reduction to magicka I think it should cap, while yes I can self impose a limit and I do a exploit that obvious isn't much of an exploit even if it breaks a game mechanic. IOW there are plenty of issues where people don;t really have to actively peruse an attempt to be overpowered and yet they become overpowered, and that should be the highest priority for balance fixes.
oy vey, its not broken, you're suppose to be able to reduce certain costs of magic down like that, thats not broken, as it is magic is lacking a little punch at higher levels so its far from overpowered, heavy weapons and bows are pretty powerfull, sneaking is fine, none of that stuff they need to mess with too much, maybe some minor tweaking, the game is pretty good apart from the latest patch, some minor quest and follower bugs, like illia not being rehirable, or the forsworn quest and escaping from chidna mine, but the game is pretty well balanced for the most part.