Dead Man Walking - Seat Of Power Weapon Bug

Post » Tue Dec 13, 2011 4:28 am

I've found a bug that occurs between the end of the singleplayer level "Dead Man Walking" and the start of "Seat Of Power".
After you're captured by lockhart and the ceph attack, when you wake up, you still have all of your weapons... But after you wake up in the start of "Seat Of Power" not only do I still have all of my grenades, C4's and JAW's, but I am now carrying 3 weapons! (SCAR, Marshall, and DSG-1)
I think that this is a bug that Crytek need to fix.
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