In preparation for this, I'm trying to create a Perk Planner for my build so that I can get the most out of it without wasting any perks (wasted at least 6 perks in my mage build). I love perks so much. They're an absolutely brilliant part of the game and really make you able to create unique characters.
Anyway, I was hoping for some advise, and maybe a discussion on some good perk plans for different builds. At the moment I am torn between a 1-handed warrior using an axe and shield, or a sword and shield (don't really like maces for rp reasons) and a 2-handed warrior with a warhammer or a battleaxe. What are your thoughts on these possible builds? Several specific questions:
1. Without using a shield, will my armour rating be capable of hitting the armour cap without resorting to enchantments? I'd like to save enchantments for magical resistance and stamina if possible.
2. Which Block perks work with 2-handed weapons and which, if I go the 2h route, should I choose to ignore?
3. Why did you stop being an adventurer and choose to be a town guard, and what's with the limp?
4. If I want to create the best dragon and daedric armour, will I need the Advanced Armour perk? I don't really know what that perk does and what armours it let's you create.
5. How powerful are soul squeezer and soul siphon? Worth getting?
6. Should I bother using perks on archery, what with it being my ownly form of ranged attack, or shall I just leave it as it is vanilla?
All advice welcome, as well as any perk plans for other builds you'd like to discuss!