So I wanted to install the F:Com mod so that I could install OOO, MMM, WarCry and Francesco's Levelled Creatures-Items. But what I did was, easy install the .esm and .esp files and create an OMOD for some other mods and installing them with Oblivion Mod Manager and I appear to have successfully installed OOO, WarCry and Francesco's Levelled Creatures-Items perfectly without the game crashes and it appears that all those 3 mods work perfectly together. My question is : So is F:Com mainly required for MMM (Martigen's Monster Mod) to be compitable with those mods? Because MMM is the only "main" total conversion mod that I didnt install with those and to a point im afraid to do it because I dont want to mess up the game and F:Com seems a bit too complicated for me to install.
My Oblivion Mods :
Oblivion Version : 1.2.0416
Alternative Start Mod (skips the prison cell, emperor's death and tutorial and allows you to start the game into a cabin with a bed, etc)
BTMOD (New Interface, smaller words, better map viewing, etc)
Deadly Reflex Latest Version
Dibellas Watch (Mod that adds a new place with new quests, etc)
Elven Map (Colorful Map)
Francesco's Levelled Creatures-Items
Kvatch Rebuilt
OOO (Oscuro's Oblivion Overhaul)
Quest Message Popup Removal
WarCry
Bob's Armory
and some Vampire Tomb Mods.