The Ethics of Soul Trapping, Soul Gems and Enchanting

Post » Tue Dec 13, 2011 10:57 am

Wait, taking their life is ethically fine and doesn't need to be thought about, but trapping their soul is ethically questionable? ;)
User avatar
Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Post » Tue Dec 13, 2011 12:36 am

The way I see it, if people have become bandits, necromancers or just become plain evil, being trapped in a soul gem is a far lesser punishment then what awaits them in oblivion or in the void. As far as I am aware, in TES lore, I believe souls can only truly be destroyed in the void/by sithis, so soul trapping does not destroy a soul but what effect it has on a soul isn't really known.
User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Tue Dec 13, 2011 10:04 am

If Soul Trap is evil, is absorbing a dragon soul evil also?
User avatar
Emily Jeffs
 
Posts: 3335
Joined: Thu Nov 02, 2006 10:27 pm

Post » Tue Dec 13, 2011 2:13 am

They are perfectly sentient beings and they are conscious that they exist, they just don't ponder about it. Their sense of "reason" is just oversimplified, they use it amongst themselves and some even use it with humans. But i don't personally care, the end justifies the means they say :P


Lol actually they don't realise they exist, they just exist. Only a handful of creatures are even able to identify themselves in a mirror, and even they are not capable of reflection; that is, the ability to think about yourself thinking.
User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Tue Dec 13, 2011 1:56 pm

Hmm. If I were a Necromancer I would use teleology and declare that their soul had extrinsic value. For my purpose and my ends their souls are fair game.
User avatar
Ricky Rayner
 
Posts: 3339
Joined: Fri Jul 13, 2007 2:13 am

Post » Tue Dec 13, 2011 5:54 am

Interesting thread. :)

I want to note that I miss being able to see which soul was captured in a gem. Did Oblivion have a hook that mods allowed us to see them? I know it was a default feature of Morrowind.
User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Mon Dec 12, 2011 9:27 pm

My ingame justification is that a soul is released through use of the enchanted item. No soul is ever destroyed.
User avatar
Steve Fallon
 
Posts: 3503
Joined: Thu Aug 23, 2007 12:29 am

Post » Tue Dec 13, 2011 11:26 am

I don't really have a problem with the whole soul trapping things. I need them AA soul gems to recharge my staff of magelight (aka the flashlight).
User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Tue Dec 13, 2011 11:51 am

The Dragonborn's soul must be quite the prize for any necromancer out there. Hm.

Fun fact, when you soul trap something or someone into a ,say, weapon for example, they essentially become the weapon. They can hear you, see you, feel you, just not speak to you. In a sense it's pretty evil and almost like torture, being bound to an item forever, feeling everything but not being able to do anything. Read that in some in-game book... Or was it an NPC in Morrowind who told me that?
User avatar
Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Tue Dec 13, 2011 12:30 am

Here is my take on soul trapping.

Sentient souls are completely different from creature/animal/monster souls. The terms tend to refer to generally a "life essence" which is somehow related to magic in the Mundas universe.

It is evil to trap a sentient soul. In particular for any human or mer because it violates a pact with the Nine (Arkay in particular as I recall). Even evil humans or mer should not be trapped by a good character (in my opinion). The questionable area is Dremora. that may or may not be legitimate.

For creatures, the "soul" is a different thing entirely. In game there may be an afterlife for humans - we kind of see that in game. But I doubt there is an afterlife for mudcrabs. So you are really not harming anyone or anything by trapping creature "souls".

Undead are abominations. Killing them will often be a relief for them. I don't believe their "souls" are human or mer. They are just some sort of (re) animation magic.

I could never bring myself to soul trap a creature I summoned. Not so much because of the soul trap but because I feel bad about killing it. I summoned it to help, and not to get hurt by my (good) characters.
User avatar
Felix Walde
 
Posts: 3333
Joined: Sat Jun 02, 2007 4:50 pm

Post » Tue Dec 13, 2011 8:26 am

Ethics go out of the window due to the simple fact that... It's a game.


A role playing game. Some people like to get into a character, try and make them act in a consistent way with the role they imagine. So ethics don't go out the window if you want to role play an "ethical" character (I like that word). Or one who doesn't do what is right.

But like having a character who has an opinion on slavery in Morrowind.

It is an interesting question - I can't think of it, but what is the Lore stance on this? It seems like one of those things a religion of philosophy or culture would have an opinion on.
User avatar
Lily Evans
 
Posts: 3401
Joined: Thu Aug 31, 2006 11:10 am

Post » Tue Dec 13, 2011 12:41 pm

The Dragonborn's soul must be quite the prize for any necromancer out there. Hm.

Fun fact, when you soul trap something or someone into a ,say, weapon for example, they essentially become the weapon. They can hear you, see you, feel you, just not speak to you. In a sense it's pretty evil and almost like torture, being bound to an item forever, feeling everything but not being able to do anything. Read that in some in-game book... Or was it an NPC in Morrowind who told me that?


I also remember something like this.


See? Soul trapping is evil.
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Tue Dec 13, 2011 1:31 am

Undead are abominations. Killing them will often be a relief for them. I don't believe their "souls" are human or mer. They are just some sort of (re) animation magic.


With the exception of Vampires and Liches that's pretty much true. I believe Lich store their souls within a special item and then remotely control their bodies via magic, since you can get white souls from them, my guess is that they set-up a sort of remote controlled animation spell over their own body. I'm guessing the Dragon Priests are Liches and that they store their true/black souls within the masks that they wear.

Vampires still have the soul they always had but are considered undead.
User avatar
Dewayne Quattlebaum
 
Posts: 3529
Joined: Thu Aug 30, 2007 12:29 pm

Post » Tue Dec 13, 2011 1:50 pm

The Dragonborn's soul must be quite the prize for any necromancer out there. Hm.

Fun fact, when you soul trap something or someone into a ,say, weapon for example, they essentially become the weapon. They can hear you, see you, feel you, just not speak to you. In a sense it's pretty evil and almost like torture, being bound to an item forever, feeling everything but not being able to do anything. Read that in some in-game book... Or was it an NPC in Morrowind who told me that?


It's a good thing that you can't enchant underwear then :cryvaultboy:
User avatar
Rudy Paint fingers
 
Posts: 3416
Joined: Sun Nov 11, 2007 1:52 am

Post » Tue Dec 13, 2011 9:28 am

With the exception of Vampires and Liches that's pretty much true. I believe Lich store their souls within a special item and then remotely control their bodies via magic, since you can get white souls from them, my guess is that they set-up a sort of remote controlled animation spell over their own body. I'm guessing the Dragon Priests are Liches and that they store their true/black souls within the masks that they wear.

No. Liches in TES don't have phylacteries that they guard with their un-lives.
User avatar
Marion Geneste
 
Posts: 3566
Joined: Fri Mar 30, 2007 9:21 pm

Post » Tue Dec 13, 2011 5:22 am

Depends.

I soul trap necromancers for ironies sake.

I soul trap tons of animals.

But, if I am roleplaying as me, I probably wouldn't do it. It just seems wrong to trap someones soul to further your own needs.
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Tue Dec 13, 2011 2:12 am

I'd totally soul trap a bandit that just tried to kill me. May even keep the gem and do nothing with it, or stick it in a weapon.
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Tue Dec 13, 2011 12:40 am

Wait, taking their life is ethically fine and doesn't need to be thought about, but trapping their soul is ethically questionable? ;)

Not sure if this is a response to my post, but I'll take a shot at it anyway. There are a number of rational arguments for why defending yourself or even murder is acceptable, but soul trapping is not.

What if, for example, a body is nothing but a meaty soul trap? Clearly superior to a sword or whatever because it's mobile and you control it, but if this is your interpretation of life on Mundus, then you're doing someone a favor by killing them and freeing their soul. This idea has some similarity to Aldmeri beliefs, though it's not exactly the same.

Also, if the soul is eternal, and the soul is the true essence of a person, then trapping it--possibly for a long time or forever--is much, much worse than robbing somebody of 30 or 40 years of life. There's also the state of the soul that is trapped. To what extent is it aware? If the soul is fully aware, then you're inflicting a potentially long-term or eternal torture on it. Even if the soul is in a sleep or dream-like state, it's IMO a lot more evil to capture, and/or arguably destroy, the essence of a being then it is to destroy the vessel of that essence.

But aside from Merari's and a couple other people's posts--and even in those I didn't see anything definitive--we don't know what a soul really is, or what trapping one means. So it may be an act of extreme evil, or it may be just a minor hiccup or inconvenience.

Also (responding to some other posts), just because the Aedra say one thing is good and another is bad, doesn't necessarily make it so. To borrow some lines:

KA: "The Lady of the Lake, her arm clad in the purest shimmering samite held aloft Excalibur from the bosom of the water, signifying by divine providence that I, Arthur, was to carry Excalibur. THAT is why I am your king. "
D: "Oh, but you can't expect to wield supreme executive power just because some watery tart threw a sword at you. Oh but if I went 'round sayin' I was Emperor, just because some moistened bint lobbed a scimitar at me, they'd put me away. "


In other words, while many on Tamriel would begin and end their concepts of morality on the words of the Aedra, not everybody would accept them as authorities. Others would prefer to develop their own beliefs through reason, such as the entire Dwemer race, for example (and I'm sure a lot of mages and others).
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am

Post » Tue Dec 13, 2011 1:52 am

Sorry, just wanted to add that I thought Merari's posts were excellent, informative, and well-thought out. The idea that the soul provides the motive force to drive an enchantment is a great concept.

Even if this were true (i.e. official lore), though, there would still be the ethical issues of keeping a soul prisoner for an indefinite amount of time. At this point you might reasonably argue that trapping a soul is less serious than murder, what if a soul is trapped for a million years?
User avatar
Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Tue Dec 13, 2011 12:58 pm

just because some moistened bint lobbed a scimitar at me

That line always gets me :rofl:
User avatar
Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am

Previous

Return to V - Skyrim