[RELz] Phinix Better Names for Wrye Bash

Post » Tue Dec 13, 2011 11:24 am

Phinix Better Names for Wrye Bash

This mod takes up where "Rational Names" left off. Using the "Import Names" feature of Wrye Bash, it orders various items from potions and spells to arrows and various tools according to a naming scheme which groups various types of items together.

For example ater importing this file into your Bashed Patch, each potion\spell\scroll name in the game (and for many common overhauls) will be prefaced with a code that groups them according to effect type. Restorative or ability items are prefaced by (+), Buff or stat adjustment items by (=), and Poison or damage items by (x).

This keeps restorative/ability items at the top, buff/stat items below that, and poison/damage items below that, before all uncategorized items which appear below that.

Arrows are kept together by following the standard naming convention "Arrow, *name text* (*quality*)" Various other items such as meats are similarly grouped, by the convention "Meat, Type."

Many of the old changes from Rational Names are included or slightly modified to fix typos, rename certain entries so they are more intuitive, and maintain a general consistent naming scheme.

Buff items maintain the intuitive naming scheme of Rational Names while restorative items keep to a more literal description. For example, a "Potion of Fortify Endurance" becomes "(=) Fortitude" while a "Potion of Restore Health" becomes "(+) Restore Health."

I find this to be generally less confusing. See included readme for more info and installation instructions.


COMPATIBILITY:

The following mods are presently covered:

  • All stock Oblivion and SI items

  • All mods from Rational Names including but not limited to:
    • Oscuro's Oblivion Overhaul
    • Mart's Monster Mod
    • Cobl

  • Other major overhauls including:
    • Waalx Animals & Creatures
    • Oblivion War Cry New Dimension
    • Tamriel Immersion Experience
    • Elsweyr Anequina
    • FCOM Convergence
    • Armamentarium
    • Artifacts

You do not need to have these mods installed for the import to work. Support is automatic.


http://www.tesnexus.com/downloads/file.php?id=39498

As always any suggestions or comments will be considered.

-Phinix
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Oceavision
 
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Post » Tue Dec 13, 2011 1:23 am

[*]All mods from Rational Names including but not limited to:


:) Looks good - And looks like you have most overhauls supported except the best one (IMHO) ... Does it support T.I.E too? http://www.tesnexus.com/downloads/file.php?id=35265
Edit: Noticed your edit under "Other major overhauls"

You could mention its also a Simple BAIN for installation, just drop the rar in Bash Installers ...

Right click and Install - http://www.bild.me/bild.php?file=3162243Untitled.jpg

Importing - http://www.bild.me/bild.php?file=8942275Untitled2.jpg

In game - http://www.bild.me/bild.php?file=6940473Untitled3.jpg
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Laurenn Doylee
 
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Joined: Sun Dec 03, 2006 11:48 am

Post » Tue Dec 13, 2011 5:53 am

Thanks for the helpful info. =)

Re-upped with T.I.E and Elsweyr Anequina support. Also included the arrows from Mart's mod that I had missed.
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Hearts
 
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Post » Tue Dec 13, 2011 1:19 pm

Re-upped with T.I.E ~

Wow that was quick :), my bashed patch just grew a little bit more ..
Spoiler
Import Names
Source Mods/Files
? Oblivion.esm
? Unofficial Oblivion Patch.esp
? Unofficial Shivering Isles Patch.esp
? Better Dark Brotherhood Sanctuary.esp
? Better Abandoned House.esp
? Phinix_Better_Names.csv

Renamed Items
? ALCH: 225
? AMMO: 121
? APPA: 21
? ARMO: 212
? BOOK: 584
? CLOT: 203
? CONT: 4
? CREA: 63
? EYES: 2
? INGR: 16
? MISC: 33
? NPC_: 16
? SGST: 150
? SLGM: 21
? SPEL: 310
? WEAP: 533


http://www.bild.me/bild.php?file=3727180ScreenShot454.jpg
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Cccurly
 
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Post » Mon Dec 12, 2011 11:13 pm

What makes this better than Tweak Names in Wrye Bash?
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Charles Weber
 
Posts: 3447
Joined: Wed Aug 08, 2007 5:14 pm

Post » Tue Dec 13, 2011 1:08 am

What makes this better than Tweak Names in Wrye Bash?


Just another option.

Restorative or ability items are prefaced by (+), Buff or stat adjustment items by (=), and Poison or damage items by (x). This keeps restorative/ability items at the top, buff/stat items below that, and poison/damage items below that, before all uncategorized items which appear below that.


Bash Tweak Names offers formats that sort spells and potions by school rather than effect. This seems like more information on the surface but to me, since you see the school in the tooltip anyway, and since not all spells from a school will be offensive or defensive, I prefer to sort by effect type, Also, I prefer the (+), (=), (x) symbols to the options in Tweak Names;

http://i858.photobucket.com/albums/ab150/aliendiplomat/Oblivion%20SS/TweakNames.jpg

I do prefer using Tweak Names for weapons, however.

UPDATE: Added support for FCOM Convergence, Armamentarium, and Artifacts, many missing things from Cobl, OOO, and some of the others.
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Maddy Paul
 
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Joined: Wed Feb 14, 2007 4:20 pm

Post » Tue Dec 13, 2011 11:15 am

Just uploaded a new version. Now includes complete support for all the files in the latest http://www.tesnexus.com/downloads/file.php?id=39202 edition (also updated my English translation for the same.)

Corrected a few typos and a problem posted in comments about the "see you sleep" mod.

UPDATE: Realized I accidentally messed up my copy-paste yesterday. Please download again as I accidentally overwrote many of the changes I had intended to make for OWCND. This is now corrected. Sorry about that!
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Andrea Pratt
 
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Joined: Mon Jul 31, 2006 4:49 am


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