A small observation on the amount of spells in the game

Post » Tue Dec 13, 2011 5:01 am



You all are just pissed that you can't cheat using magic anymore (like you could in the previous TES games) :biggrin:

Scaling the new spell types (which don't procc Impact) would surely make me a god :rolleyes:
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Svenja Hedrich
 
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Post » Tue Dec 13, 2011 10:10 am

LMAO, if they try to charge me for spell making in a DLC they won't get any money from me ever again. That would just mean they left it out on purpose to get more money as far as I'm concerned. There is no way in [censored] hell I'm gonna pay to make spells. I don't care if everyone sings the praises of the DLC as the best add-on ever made. I've said before that the game industry is starting to feel more like a con game than an industry. The list of games I'll actually pay for shrinks every year because I refuse to buy certain games on principle. Hell if I knew a game as great as Batman: Arkham City had a one time DLC code to punish "borrowers" and "used buyers" I would never have bought it. Just like I'm not buying Assassin's Creed: Revelations on principle. Ubi you lost my business. Screw them all, you don't get my money for what amount to dirty tricks. Gears of War 3 is a great game, and the only reason I didn't go completely ape [censored] over it having DLC on disk is because they pushed the game back 6 months to make sure it was great. (I'll give them the benifit of the doubt on that particular DLC and believe that they stuck it on there for end user convienience).

There is no consumer protection for software. Buyer beware.


I'm a pretty big Bethesda fan (I even bought the Collectors edition of Skyrim that ended up costing me 300$ because of shipping costs to my country...) and I wonder if even I could be fooled into paying for spell-making being released. Probably only if they packed it in with something else like a lot of features and then + spell-making. But really if they make DLC then spell-making should really come separate from it, free.
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Devils Cheek
 
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Post » Mon Dec 12, 2011 10:48 pm

I've been playing as a mage and I've noticed that I conjure or reanimate a corpse just to shield me since the "ward" spell is pretty much useless. I would love to have spellmaking in this game.
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Leanne Molloy
 
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Post » Tue Dec 13, 2011 7:48 am

Cant be arsed writing a long post, but deleted level 30 mage & made thief. Now level 15 thief who uses alchemy to survive. Dragons now kill me faaast. At least I can get some gold out of my resistance potions.
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Amysaurusrex
 
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Post » Tue Dec 13, 2011 9:09 am

I am not playing as a mage but I like the reduction of magic.


Selfish [censored]
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Brooke Turner
 
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Post » Tue Dec 13, 2011 9:13 am

It's called being nerfed...it is mainstreaming...no good. If the next game has less than what this does, I wont be in line.
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Dorian Cozens
 
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Post » Tue Dec 13, 2011 12:22 am

I'm glad I found this thread.

I was going to start one myself but i wouldn't have put as much work into it's inception. I had planned to type out a nice long rant on my thoughts about the subject, but it was taking too long to type. So in short I'll just say this Bethesda. You have made magic boring. You have made magic not fun. The illusion school is now useless save for invisibility, where the [censored] is silence anyway?. Alteration... meh it has it's uses, the best spells just take too long to obtain. Same for destruction, I like the overall types of spells but they take too long to get. Conjuration is nice, just wish there was more variety. Restoration is restoration, it's nice for what it is.

Honestly I want to say more than that, but I won't, all I can say is you destroyed magic for me.
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Czar Kahchi
 
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Post » Mon Dec 12, 2011 11:41 pm

If everyone sends a tweet to @elderscrolls asking why they decided not to include it, maybe we can provoke a responce! :D
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Harry-James Payne
 
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Post » Tue Dec 13, 2011 2:16 am

Streamlining. Get used to it because next Bethesda games will have more streamlining.
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Matt Bee
 
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Post » Tue Dec 13, 2011 12:56 am

Streamlining. Get used to it because next Bethesda games will have more streamlining.

There will no be getting use to it, if they never change the magic system in Skyrim via a patch or more likely some DLC. There will not be a next time for me. I saw another poster comment on how magic looks like plasmids, and they do indeed. Playing a mage is little more than playing an open world Bioshock with a longer story. At least plasmids look different as they get progressively stronger, don't even get that much from this. A hand ready to cast a novice level spell looks just the same as one casting a master level. Pretty lame, the only thing this game has going for it is expansiveness and story. Game play wise it's kinda lame, all the cool aspects have something that ruins the experience. You can dual cast magic but magic kind of blows. Whats the point.
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loste juliana
 
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Post » Tue Dec 13, 2011 11:00 am

Spellmaking broke Oblivion. Does no one remember 100% reflect/absorb? Too hard to balance. I agree that the spells could use diversity (stuns, slows, poisons, buffs) but spellmaking is broken by nature.
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jadie kell
 
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Post » Tue Dec 13, 2011 2:07 pm

Spellmaking broke Oblivion. Does no one remember 100% reflect/absorb? Too hard to balance. I agree that the spells could use diversity (stuns, slows, poisons, buffs) but spellmaking is broken by nature.


Nonsense.
If you cannot resist breaking your own game, why should thousands of others who had no such self control issues suffer for it?
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Chrissie Pillinger
 
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Post » Tue Dec 13, 2011 1:19 am

Spellmaking broke Oblivion. Does no one remember 100% reflect/absorb? Too hard to balance. I agree that the spells could use diversity (stuns, slows, poisons, buffs) but spellmaking is broken by nature.


I would gladly accept a few exploits if it meant we could have spellmaking! I hope no one takes this person seriously :[
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James Baldwin
 
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Post » Tue Dec 13, 2011 4:18 am

So true... Bethesda rellay [censored] this up and i am doubting if i should buy the next TES.. because these things really ruin it for me..
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Joie Perez
 
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Post » Tue Dec 13, 2011 9:44 am

Nonsense.
If you cannot resist breaking your own game, why should thousands of others who had no such self control issues suffer for it?


Basically. It's up to you to play how you want, you don't have to go that route but should you decide to then that's your choice.
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Jade Payton
 
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Post » Tue Dec 13, 2011 3:56 am

All the fortify spells should have gotten removed since it makes a little more sense to put them under potion effects. All the other spells should have remained in. It was cool to have different tier conjurations, such as Dremora, Dremora Kaltiff and Dremora Lord. Also Daedroth should have made a return, they would've looked so badass and been much cooler than too fight three bears in a row.
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Laura Simmonds
 
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Post » Tue Dec 13, 2011 12:05 am

Daedroth was the coolest creature in Oblivion. I loved the way it would backhand an enemy into ragdoll death. It would be nice to have more variety in the Conjuration spells in Skyrim but I can't complain overall because it is much more powerful and viable at high level than Oblivion conjuring. It is a skill tree that really got buffed. I would love to be able to conjure trolls, they are very nicely designed in Skyrim. For some reason, like the way I misinterpreted Destruction, during the hype and demos I thought the Conjure Familiar spell would scale up with your level and conjure phantom cats and bears. Derp.
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sharon
 
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Post » Tue Dec 13, 2011 10:26 am

I'm a pretty big Bethesda fan (I even bought the Collectors edition of Skyrim that ended up costing me 300$ because of shipping costs to my country...) and I wonder if even I could be fooled into paying for spell-making being released. Probably only if they packed it in with something else like a lot of features and then + spell-making. But really if they make DLC then spell-making should really come separate from it, free.



:picket: ?

Free spellmaking, free spellmaking..
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i grind hard
 
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Post » Tue Dec 13, 2011 5:58 am

Maybe they'll put in more spell tomes in the future. DLC, perhaps? Hopefully, The Bethesda folks will hear your pleas for spells.
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Epul Kedah
 
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Post » Tue Dec 13, 2011 3:04 pm

I read the main OP and scanned the rest. Just thought I'd mention that the spell list for Skyrim appears to be around 7 short. The Wall of x,y,z are missing and a few others.


I agree with the main point of the thread and would like to see more spells too. And spell crafting.
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Batricia Alele
 
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Post » Tue Dec 13, 2011 12:56 am

Funny thing about these threads. I play pure mages and have no problem with Skyrim's magic even though I was one of the first to question removal of spellmaking. Would I like to have spellmaking in Skyrim? Maybe, but it would wind up being a different game, I think. Instead, I hope that Beth includes more synergistic effects for dual casting and simply puts spells back in that were removed but the effects are still in areas such as potions (e.g., Cure Disease). After all, it's a role playing game. A spell specialist is not necessarily interested in pharmaceuticals, especially since Alchemy is now in the Stealth school, not the Magic school.
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Kanaoka
 
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Post » Tue Dec 13, 2011 1:18 am

I guess I lucked out making a Battle-Mage as my first character. I rely on a 1h weapon in the right hand and various spells in the left hand. I can already tell there isn't a lot of useful spells or a lot of spells at all. Its clear to me very early on that the game reached a barrier and just doesn't have the depth and or substance a lot of people thought it would have. I will probably still go back to oblivion after my second playthrough of Skyrim. Well that or maybe back to DragonAge.

I bet a lot of people right now are scratching their heads at Bethesda going WTF are they thinking!?
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Darlene Delk
 
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Post » Tue Dec 13, 2011 12:28 pm

As is, magic gets boring after 2-3 magic based builds. And that's even with limitation. With Spell Creation, this problem didnt exist for the creative.
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Danny Warner
 
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Post » Mon Dec 12, 2011 11:59 pm

I used to lock threads at 200 posts, until I took an arrow to the knee.
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sharon
 
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