» Tue Dec 13, 2011 1:29 am
Depends on your definition of "short"...
For example, Final Fantasy XIII was an incredibly long game- but you were so limited in what you could do
and there was little to nothing to explore (except for one BIG area where they stuffed 80% of the side quests).
Even then, almost every fight evolved into the same tactic: stagger/rush/stagger/rush/stagger/rush.
Skyrim is a game in which its length is determined by the player- which is a GOOD thing. Want to have a
fast adventure? Use your fast travel, skip dialogue sequences, and gun for the most effective gear possible.
Want the journey to last longer? Try picking up and reading many of the books littered around, get married,
buy up property and decorate it by your own personal tastes, develop your character based on your own
story elements instead of trying to min/max every technical aspect, investigate every dialogue option if
you can, and travel on foot.
So, is Skyrim short?... Can be, but not necessarily. The most important thing about it is the lasting impression
it leaves on you and how it changes the way you may play games in the future (if it does).
Essentially, any of these phrases sums up my perception of the game:
Quality over quantity, it's not about the destination - but the journey, and savor the small moments.
Cheers everyone