The ending...

Post » Tue Dec 13, 2011 11:27 am

Ain't got nuthin' on Oblivion's ending. *raises flame shield*
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[Bounty][Ben]
 
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Post » Tue Dec 13, 2011 5:09 pm

I just don't understand this thread at all. You went to Sovngarde, saw all of these legendary heroes, fought alongside them to completely destroy the physical manifestation of Alduin the Dragon God of Time and prevented what has been the end of the entire world numerous times in the past and you guys say "I was disappointed." Well, to Oblivion with the lot of you, it was the most epic battle we've seen in the series thus far, so there. And don't even get me started on the notion that you didn't receive a good enough reward.

1) Sovngarde was much emptier than it should have been.
2) Saw all those legendary heroes? What about Shor? Where was he? And you couldn't even have a conversation with any of the heroes. I mean, you got to see Ysgramor himself! But he had no nontrivial dialogue options. Basically you just got banded alongside three heroes who didn't exist in the lore before TES V and who lack any sort of character.
3) Banded alongside them, yes. Fought alongside them? That's debatable. They can actually kill Alduin themselves. Hell, Tsun, the gatekeeper, can too. You weren't needed in Sovngarde at all. This is due to poor design on Bethesda's part - they should have at least made Alduin unkillable by NPCs.
4) Was Alduin really that threatening? I mean sure they tell you a couple of times that he is the World-Eater (but he's not the God of Time - that's Akatosh - or is Alduin actually Akatosh? What does "first-born of Akatosh" mean? These are things the MQ could've tried to develop...), so in theory Alduin is quite menacing. But what is the evidence of his menace? He destroyed Helgen - a tiny village. He unleashed dragons onto the world - dragons that bears, trolls and various NPCs can kill. The entire game world, except for a handful of people that were directly involved with the MQ, seemed completely oblivious to the threat of Alduin (or to the threat of dragons entirely). I guess it's no wonder that nobody comments about it after you defeat him... :shrug:
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{Richies Mommy}
 
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Post » Tue Dec 13, 2011 10:02 am

Man, the nostalgia goggles are firmly in place here. I remember when people kept making threads complaining about how terrible Oblivion's ending was. Now it's graduated to far more epic. *sniff* They grow up so quickly.

Also, which part of Morrowind's ending was more epic? The bit where you can 'kill' Dagoth Ur in a few hits if you've built yourself right, or the bit where you run around Akulakhan's chamber like a ninny, hit a heart a few times with a hammer and a dagger, and then get a bitty ring from Azura?

I'm all for criticizing that Alduin should have been harder at higher levels, as dragons in general could use a definite boost (and this is coming from someone who tends to play pretty casual), but really, you can make the ending of any Elder Scrolls game sound ridiculous and meaningless (for the record, I've loved all three of the ones I've played).

Heck, I killed Colonel Autumn in Fallout 3 with one headshot. And I would've done the same to Legate Lanius if it wasn't literally impossible to kill him in one blow, and he wasn't full of speedhacking silliness, so it isn't limited to just Elder Scrolls.
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Danny Warner
 
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