» Tue Dec 13, 2011 6:19 am
Self-editing is not possible, due to the limitations of the (sort-of-OS, on x-box), and the (no real OS, on PS3). (PS3 games are made on a PC.)
However... Mods that are made, can potentially work on PS3 and XBOX, but the systems will not naturally allow it to happen. (Requires a form of hack, to get content on, and get it to run.)
The problem is... Many mods are not just "text-script", but whole image-packs, sound-packs, and plug-in code with scripts. (Code that PS3 and XBOX will NEVER allow, nor could they run them.)
However... Like bethesda did for this engine... You will possibly see adoption of plugins, the best of the best, released into patches. (Bethesda conversions.)
This game is essentially the old game, with these oblivion-plugins... (Originally created by fans, concepts adopted into this game.)
- Better animations
- Better models
- Natural environments (Weather, water, scenery)
- Ambient sounds (Birds, noises, wilderness, etc...)
- Texture-packs (Upgraded textures)
- Better flora (Plants and trees)
- Real skies (More realistic horizon skies and stars.)
- Interior weather (Weather effects seen from inside, through the windows. Previously all interior seemed to have noon, clear skies, looking out the windows.)
The true advancements by bethesda are...
- Radient AI, pure bethesda creation. (Not that they invented it, but they developed it for this game.)
- Random events and quests. (Not that they invented it, but they developed it for this game.)
- GUI. (Console GUI replacing the standard RPG style GUI. Adopted from the style of the prior game of Fallout-3.)
- Extended LOD control and LOD cache. (Not that they invented it, but they developed it for this game.)
- CUDA and Phis-X use. (Previously not implemented in other games, until a patch adopted extended Havok control.)
- Adaptive HDR and BLOOM features. (Previously "fake" in prior games, using software tricks to simulate those bogging effects, or limited use of hardware.)
I think that is all I can remember... but I forget... lol.