Skyrim was rushed because of Mass Effect 3

Post » Tue Dec 13, 2011 12:20 pm

ME is an entire different brand of games than TES. Oh wait has become an entire different brand of games.
People who are complaining that Skyrim was nerfed should take a look at the pre-release info available for ME3.

Personally I love ME as well as TES.
But simply look at the mechanics. While TES has streamlined (or simplified regaring your pov) the RPG elements, ME has become a 3d person shooter with classes and some enhanced RPG like elements.
Granted (me included) there are people who like both games.. but both are inherently different. (and I am being honest here: I have high doubts for ME3)
So stating that Bethesda rushed the game because of ME3 is utter [censored]. More likely is the assumption that EA delayed the game because it had to compete with other shooters which have better Multiplayer (why do they think adding that is a good idea is beyond me) and would also be challenged by a big RPG which caters in a broader way to RPG lovers.
IE the whole assumption should be the other way around. (ME3 Litteraly has no competition to speak of in its release window, except perhaps for Max Payne)
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Gemma Archer
 
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Post » Tue Dec 13, 2011 2:26 pm

I heard a rumor that you're an idiot.

Any truth to that?



ROFL.

One of my favourite lines from Oblivion.
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kasia
 
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Post » Tue Dec 13, 2011 7:38 pm

ME3 had nothing to do with Skyrim's release date. Bethesda's greedy leaders is the problem.
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Lew.p
 
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Post » Tue Dec 13, 2011 4:13 pm

Wasn't Skyrim originally scheduled to release around the same time as ME3? ME3 was supposed to be holiday seasons 2011...
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T. tacks Rims
 
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Post » Tue Dec 13, 2011 5:53 am

Actually, sorry, one thing I don't like about ME3 - development time actually went into allowing Kinect users to say the exact same line they want their Shephard to say out loud as opposed to choosing it with their controller. Of course, like ME2, the line you choose - or say - is not exactly what the character ends up saying, so the whole thing is kind of pointless.
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Patrick Gordon
 
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Post » Tue Dec 13, 2011 8:41 pm

mass effect 3 may have been delayed because they didnt want a repeat of the dragon age 2 drama. dragon age 2 was terribly rushed.
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Olga Xx
 
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Post » Tue Dec 13, 2011 7:08 am

I am convinced that Bethesda rushed Skyrim and released it with all of these bugs because Mass Effect 3 will be released early 2012. That way Skyrim can get game of the year without much competition.


I think it's opposite. Mass Effect 3 was delayed because of Skyrim. lol. ME3 was originally slated to be released this year, but then they pushed it to March 6 for vague reasons...
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Sxc-Mary
 
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Post » Tue Dec 13, 2011 1:41 pm

No.
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Marion Geneste
 
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Post » Tue Dec 13, 2011 9:44 am

I like both. They're both good and these are kind of two separate genres, it's kinda hard to compare them.

ME3 will probably not be a disaster like DA2. I mean seriously? They delayed because they can do that, not because of GOTY. Because there are a lot of different GOTY awards.

And this thread is pointless, just another thread for Skyrim fan boyz to whack Skyrim off even more than they already do. Everything fails except TES according to them.
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stevie critchley
 
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Post » Tue Dec 13, 2011 12:24 pm

ME3 got delayed. Originally, it was suppose to get a holiday 2011 release.
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u gone see
 
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Post » Tue Dec 13, 2011 2:27 pm

If you compare Mass Effect 2 sold almost twice as many units as Oblivion did in it's first week. Going by those statistics, why would Bethesda try to release Skyrim around Mass Effect 3. What other reason could there be for Skyrim being released with so many game breaking bugs, that two patches couldn't even fix? Did Bethesda want Christmas sales?

Is that so hard to believe?
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I love YOu
 
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Post » Tue Dec 13, 2011 3:01 pm

Why is this thread still going? A 11-11-11 release date was planned a year in advance, the only reason for it being getting the cool number combination.
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MISS KEEP UR
 
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Post » Tue Dec 13, 2011 9:36 am

ME is an entire different brand of games than TES. Oh wait has become an entire different brand of games.
People who are complaining that Skyrim was nerfed should take a look at the pre-release info available for ME3.

Personally I love ME as well as TES.
But simply look at the mechanics. While TES has streamlined (or simplified regaring your pov) the RPG elements, ME has become a 3d person shooter with classes and some enhanced RPG like elements.
Granted (me included) there are people who like both games.. but both are inherently different. (and I am being honest here: I have high doubts for ME3)
So stating that Bethesda rushed the game because of ME3 is utter [censored]. More likely is the assumption that EA delayed the game because it had to compete with other shooters which have better Multiplayer (why do they think adding that is a good idea is beyond me) and would also be challenged by a big RPG which caters in a broader way to RPG lovers.
IE the whole assumption should be the other way around. (ME3 Litteraly has no competition to speak of in its release window, except perhaps for Max Payne)


Sadly, Bioware seem to have lost their focus and USP since being consumed by EA. ME and DA:O were both superb games, I could just about cope with ME2 for the story although it had gone a bit too "shooter" for my liking, but I'm not sure which direction ME3 is taking, and more to the point I don't think Bioware seem to be sure of the direction they want to go either, which is more worrying.
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Elizabeth Davis
 
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Post » Tue Dec 13, 2011 7:23 am

Sadly, Bioware seem to have lost their focus and USP since being consumed by EA. ME and DA:O were both superb games, I could just about cope with ME2 for the story although it had gone a bit too "shooter" for my liking, but I'm not sure which direction ME3 is taking, and more to the point I don't think Bioware seem to be sure of the direction they want to go either, which is more worrying.



This^ so much. DA2 was so disappointing that I will never ever pre-order a Bioware game again, ME3 included. I pre-ordered DA2 based on its incredible predecessor which is easily one of my fav RPGs of all time. ME2 was way too much action for me and too many RPG aspects were removed from ME for my taste. But like you, the story seemed to continue so I stilled liked ME2. IMO, ME is the greatest story in a game I have ever experienced, totally epic. But Bioware has lost its way (note how it changed once EA bought it). They admitted they didn't like the fan backlash over DA2 and the sales reflected when their stated goal was to attract a more diverse crowd (sneak-speak for console gamers). But, considering how well Origins did on the consoles, most of the complaints regarding DA2 were from console gamers, and of course, near unanimously from PC gamers.

Having said this, the leads on the ME series have been all over the place with their claims regarding the RPG style in ME3. First, Casey Hudson made huge claims that many of the first Mass Effect's RPG aspects will be brought back, which I was happy to hear. Then the CEO of EA made a different statement to the opposite and Hudson then seemed to follow the CEO's stance, wanting to make the game action. He clearly want the COD crowd. They are adding multi-player to it and of course Kinect, and those are primary reasons for delaying the release. Now that this was all revealed, I will wait to purchase ME3 based (never on site reviews) what my friends say, since most of them follow my taste in gaming, especially RPGs. EA didn't learn its lesson with DA2, because most of the COD crowd (the crowd they are trying to attract) that bought into Origins, disliked DA2. I want ME3 to do well, but I won't get it if it is another action game.

NOTE:

Mass Effect was completed before EA acquired Bioware and Origins was well into its development before the acquisition, so not much could change from that aspect. It was when EA got Bioware, that the decision was made to make Origins a port to consoles, as it was going to be a PC only game.
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Chris Jones
 
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Post » Tue Dec 13, 2011 6:24 pm


NOTE:

Mass Effect was completed before EA acquired Bioware and Origins was well into its development before the acquisition, so not much could change from that aspect. It was when EA got Bioware, that the decision was made to make Origins a port to consoles, as it was going to be a PC only game.

It's easy to see when you compare DA:O and ME, which are superb games, up against DA2 and ME2 - they clearly seem to be going for a faster development cycle and more 'mass appeal', and although they may have succeeded at the former of those two aims in terms of getting them on the shelves quicker, I don't think DA2 will go down in history as being a classic game for anyone. I didn't hate it as much as some fans seemed to, I'd give it a 6/10 because it was quite fun but there was not much depth and the reused maps were a real shocker, if it had come from a small indie studio with very limited resources and time it might have been acceptable but I expected SO much more from Bioware, having been a fan of their games for ages now. I don't hold out much hope for the future of their games tbh.
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Carys
 
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