» Tue Dec 13, 2011 2:08 pm
They followed the 4e D&D model and made minions, elites, and solo monsters.
Not really, but that is kind of the effect. I actually like it that there are plenty of mobs out there that my fireball will wreck the whole group of, while in other fights I have to work for it. It gives a decent boss fight feel.
My issues are the mobs are not nearly aggressive enough, I hate how I'll shoot them they will stand there for a second doing nothing, get shot again raise their sword an shake it a bit, if I am found they will come towards me pause a couple times along the way to look intimidating, before finally approaching me hell and even during the attack sequence they will waste time to look threatening.
I want them to get shot and instantly charge to the area they were shot from, you would think you would be able to figure that part out, once closer sure pause to find the guy, the charge and attack as fast as they can only stopping to block or otherwise defend/heal themselves, with the occasional power attack thrown in. Oh and intelligent foes should cast detect life if they don't see ma within a couple seconds.