This doesn't mean that I'm not willing to dive head-first into a weirdo dungeon or clear out a fort full of bandits or necromantics.....but some caution is advised. Lots of potions, a backup companion might be handy, and so on. This whole idea of "rushing thru the game" and saying it was "boring", or "too easy", and yet how many times did you get killed? "Beating the game", but I got killed about 90 times is not really my idea of "mastering anything". This isn't a game of a thousand "Halo checkpoints", and it's very much about "surviving" these ordeals, which is what gives me a sense of satisfaction and accomplishment.
I'm not really playing "DID" mode (not yet) but I do record the number of times my player dies in the game. I'm very strict about this; for me personally, getting killed too often just doesn't seem right. Like I should go back and start the game over and take a more thoughtful approach.
Anyone else have this approach or philosophy? Please don't tell us that the game is "too easy" and so on when you're playing on a lesser difficulty level and yet you've bought it fifty times in the first twenty hours of play.
By the way, my comments are not aimed at players who perhaps are unfamiliar with these types of games and are having a good time regardless of kills....that's cool and understandable, enjoy.....but I'm talking more to players who consider themselves "pros".
I hope that I've explained this properly. Comments?