Mod that makes clothes more valuable?

Post » Wed Dec 14, 2011 2:20 pm

I know there was a mod in FCOM that increased the prices of clothes. In vanilla Oblivion, they're pretty much worthless, but when I had FCOM installed, silk clothes were worth like 40 gold or something. I don't know what the name is though.
User avatar
Killer McCracken
 
Posts: 3456
Joined: Wed Feb 14, 2007 9:57 pm

Post » Tue Dec 13, 2011 10:42 pm

If I understand, you don't want FCOM, but you want FCOM, or just higher then Vanilla cloth price. Am I right ?

1. OOO from your FCOM installation
2. Use TIE !!!! Even shards are valuable. :hubbahubba:
3. If not. Use Tes4edit ,Wrye bash, Excel and create your own patch working as filter.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Wed Dec 14, 2011 7:34 am

...or use Enhanced Economy.

It comes with a number of price files that you can read into your savegame (requires Pluggy to read them in, but Pluggy can be uninstalled afterwards). Those price files are actually text files you can easily change with any text editor, to make them to your liking (the format is very easy to understand).

EE also comes with an ingame price tweak menu, where you for instance can make all lower clothes be worth 5 times as much, all medium class clothes be worth 7 times as much, and all upper class clothes be worth 10 times as much - this will then be a multiplier applied after any other mods' changes and automatically work on even mod-added clothes.
User avatar
Stace
 
Posts: 3455
Joined: Sun Jun 18, 2006 2:52 pm

Post » Wed Dec 14, 2011 7:28 am

I just want some simple repricing, none of the other stuff that comes with those mods, for now anyways.

Fortunately, I found a few mods that tweaks the prices for clothes, junk, and gems! Looks like I'm set for now.
User avatar
Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am


Return to IV - Oblivion