#1
Imperial Paladin. Race: Imperial. Skills: Heavy Armor, One Handed (focusing on maces and maybe use of swords), Blocking, Restoration. This guy is going to be a good person who does good things for the people. I might add smithing and possibly enchanting later for role-play but I won't add them until late as I love using armor I find. I don't know how I will distribute the Health/Stamina/Magicka, I'm thinking of 1:2 - Health:Stamina, I don't know about adding Magicka, I'll see if I need it for healing in the future.
#2
Nord Barbarian. Race: Nord. Skills: Light Armor, Two Handed (focus on Battleaxes and Greatswords), Blocking (for slow time and blocking increase maybe more), I think I might add smithing though maybe later. This person I think will be a brute who's evil and kills anyone who stands in his way, he charges into a battle a walks away in blood (It will be hard for me not to help people as I'm usually good). For his Health/Stamina/Magicka, I'm thinking 2:1 - Health:Stamina. He's in light armor and with the +50% regen he should be quite good with a lower stamina. As for health I think he'll need quite a bit on Master with Light Armor and a 2H with not so great block.
#3
Brutal Orc. Race: Orsimer. Skills: Heavy Armor, Two Handed (Mainly Warhammers and Battleaxes), Blocking (Same for Barbarian), I will add smithing as Orcs are known to be good smiths, but like other classes probably later. This character is very similar to the Barbarian except he's an Orc and wears Heavy Armor. Same brutal baddass killer. I've also never tried an Orc ever. For his Health/Stamina/Magicka, I'm thinking 1:1 Health:Stamina. It's a good balance and he's a mix because his armor helps with protection and makes up for the shield. He will still need Stamina for power swinging I suppose and maybe the weapon bashing as well. I don't know if he should have more Health though, maybe 2:1 but I can't decide because of my indecisiveness.
#4
Light Warrior. Race: Nord/Imperial Im thinking, maybe redguard. Skills Light Armor, One Handed (Swords mainly), Blocking. I was thinking maybe adding sneak but I hate mixing my Warrior/Thief/Mage together

#5
Dual Wield Orc. Race: Orsimer. Skills: One Handed (Dual Wielding Axes, maybe swords and even maces, maybe a mix, who knows...), Heavy Armor/Light Armor (I havn't decided but the safer option is Heavy, but lighter may help with Stamina it's a mix), maybe Smithing (for role-play as I said before, Orcs seem talented here). He's the same as the Brutal Orc/Barbarian as he'll be a brutal savage. This character is just a secondary way of playing an Orc. As for Health/Stamina/Magicka, I'm thinking 1:1 if it's heavy armor or 2:1 if it's Light Armor. I don't know this is just an alternative option I just can't decide.
Thanks for all the help and decisions. I'm too indecisive. I think all these classes are great and doable but I want a main character that does most things (though evil - evil quests only which are hard to find and good - good quests only). I'd love to make a hybrid Good/Bad but I can't decide on how to role-play as I'm a purist you could say. I need things to be seperate. Warrior/Mage/Thief - Good/Bad ect... Maybe the light warrior could be both, does anything to survive/for money?
I'm leaning towards the Brutal Orc or Paladin but I want to play all of them but cannot decide.... Thanks again

If you could also leave a comment on your choice/opinion/changes or ideas for the class feel free to do so. Thanks for the third time
