Does anyone else find Fallout 3 hard to love?

Post » Thu Oct 22, 2009 6:24 pm

From an explorer's point of view, FO3 provides more opportunity than either FO1 or FO2, IMO.


True, though your "new stuff" comment seems suspect. It'd be more appropros if you said "I'm still finding the same stuff arranged slightly differently in similar and near copy/pasted locations. I'd buy into the "exploration" argument if what I just described wasn't the rule instead of the exception. Not to mention that exploration's just not what I've ever looked for as the stand-out quality in a Fallout game and on it's own it's not very meaningful.

I guess people in DC aren't very social and don't want to band together.


Haha. Yeah, DC is actually a pretty "special" place when it comes to integration, irl.
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Fiori Pra
 
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Post » Thu Oct 22, 2009 12:04 pm

True, though your "new stuff" comment seems suspect. It'd be more appropros if you said "I'm still finding the same stuff arranged slightly differently in similar and near copy/pasted locations. I'd buy into the "exploration" argument if what I just described wasn't the rule instead of the exception. Not to mention that exploration's just not what I've ever looked for as the stand-out quality in a Fallout game and on it's own it's not very meaningful.


I said what I meant. I'm still enjoying the game, and to me, exploration in an RPG is highly meaningful. I've been able to roleplay this game in several different ways.

You obviously don't agree, but to each their own. Just because you don't like it doesn't mean it's not a good game for others.
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vicki kitterman
 
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Post » Thu Oct 22, 2009 9:08 am

Just because you don't like it doesn't mean it's not a good game for others.


Weird. It's funny that the people who seem to really like this game accuse those who like it but have criticisms as "not liking it." I've been seeing this constantly and it certainly is an easy argument finalization if only it were that simple. Anyway, I like it but expected more from a game titled "Fallout." Not only that but seeing what Bethesda did right by the series and seeing what they have to bring to the table, isn't it natural that I'd be here wishing, pleading, urging them (whether they're listening or not doesn't matter, it's the effort that matters. Same with any protest really.) to go further and deliver something better.

That covers, albeit briefly, the first part of your sentence. Addressing the second, I only have agreement with you. I never claimed anything other than my own perception of the past, present and visions of future. It'd be rather silly to speak for others, so I never do.
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Darlene DIllow
 
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Post » Thu Oct 22, 2009 9:31 pm

Weird. It's funny that the people who seem to really like this game accuse those who like it but have criticisms as "not liking it." I've been seeing this constantly and it certainly is an easy argument finalization if only it were that simple. Anyway, I like it but expected more from a game titled "Fallout." Not only that but seeing what Bethesda did right by the series and seeing what they have to bring to the table, isn't it natural that I'd be here wishing, pleading, urging them (whether they're listening or not doesn't matter, it's the effort that matters. Same with any protest really.) to go further and deliver something better.

That covers, albeit briefly, the first part of your sentence. Addressing the second, I only have agreement with you. I never claimed anything other than my own perception of the past, present and visions of future. It'd be rather silly to speak for others, so I never do.


I think that in the end, the individual player decides if the game is good or not good. It's an individual call, and as such, is highly subjective. Could it have been better? Sure. I have never seen a perfect product, particularly one from an entertainment industry.
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Austin England
 
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Post » Thu Oct 22, 2009 7:33 pm

This game is still amazing, it is not bad because you would not want to live there I mean come on! Who the hell would? Your points actually make little sense or argument....


Well, they might not make sense to you, but they have to plenty of others on the thread.

This thread has become largely about whether people think that Fallout 3 is a great game or not, which wasn't the point of the thread. I said right at the beginning that Fallout 3 IS a great game, I was simply making a point about immersion and role playability (is that a word?) - and suggested that maybe the reason for my lack of sense of immersion was the environment.

For the record, I've been playing quite a bit of Fallout 3 over the past week and I have say that it is really starting to grow on me. I think I've managed to develop a character that 'works' for me and for the first time I feel like I'm having fun (isn't that supposed to be the point?) rather than just working through quests. I doubt that I'll put in the hubdreds of hours that I put into both MW and OB, but I feel compelled to continue further into the Wastelands and explore!

So, a bit of persistence did pay off in the end..... :liplick:
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meg knight
 
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Post » Thu Oct 22, 2009 3:11 pm

Well, they might not make sense to you, but they have to plenty of others on the thread.

This thread has become largely about whether people think that Fallout 3 is a great game or not, which wasn't the point of the thread. I said right at the beginning that Fallout 3 IS a great game, I was simply making a point about immersion and role playability (is that a word?) - and suggested that maybe the reason for my lack of sense of immersion was the environment.

For the record, I've been playing quite a bit of Fallout 3 over the past week and I have say that it is really starting to grow on me. I think I've managed to develop a character that 'works' for me and for the first time I feel like I'm having fun (isn't that supposed to be the point?) rather than just working through quests. I doubt that I'll put in the hubdreds of hours that I put into both MW and OB, but I feel compelled to continue further into the Wastelands and explore!

So, a bit of persistence did pay off in the end..... :liplick:


Really, for me, the environment makes the game. I've had a lot more fun this time around basically ignoring all the quests. I do them when i "find" them, but I'm not powering through them. For me, It's a lot more fun to just wander around. Heck, my current character is level 8 and just discovered Springdale. I'm loving it.
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Emerald Dreams
 
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Post » Thu Oct 22, 2009 12:06 pm

....
You people confuse me. I will admit that The environment gets boring after a while, but oblivion has even more repetitive environments. I mean, how many Ruins and forts does it take to realize that there isn't alot of variation in them?



hah, I was going to mention this, but decided to delete that part. Oblivion could have really benefited from having something else out there. It is always either a fort, ruin, or cave and they hardly differ from each other. Honestly, if you were to ask me if there were any memorable forts, ruins or caves I would be unable to answer that as they all tend to be similar. They become less interesting to explore because you KNOW there is another one down the road or right over the hill. All that beautiful scenery wasted because it was pretty much empty. There were hardly any special encounters. You just bump into another underground place. Oh well.

I've put in several hundred hours and I'm still finding new stuff, but I like that sort of thing. From an explorer's point of view, FO3 provides more opportunity than either FO1 or FO2, IMO.


True, it is another open ended game to explore and for that I am happy. Honestly, I feel we don't get enough of these games. I love exploring and Bethesda are pretty much the only ones bringing this style of game. I enjoyed exploring Morrowind and Cyrodiil. Especially Morrowind, I have never even seen all of it or finished the main quest. And I've spent hundreds of hours playing!

Wanna say real quick that I never finished the main quest of Morrowind, Oblivion, and Fallout 3. That is for two reasons. I love wandering off and doing whatever I want to do. And I was completely uninterested in the story. More than anything, I hope the next Elder Scrolls game has an interesting story and better character animations. -also, crossbows
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Kaylee Campbell
 
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Post » Thu Oct 22, 2009 10:15 pm

Indeed. The thing that I absolutely love about Fallout 3 are the little things you find while exploring.
One example was wandering around the wasteland, and finding a bus with several burned skeletons nearby, or one where you help a group of Mutated forger ants by helping their growth, and killing the rival queen (this was in shale bridge)
Oblivion greatly lacks these things, and I know that morrowind has something like these. (The wizard dropping from the sky)
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Mylizards Dot com
 
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Post » Thu Oct 22, 2009 3:59 pm

Gameplay wise, it lasted as long as Oblivion. What I didn't like was the fact that it eventually BECAME Oblivion all over again, despite how I read "Oh it won't!" but I find it just to be a stretched fact as it pretty much boring. The game still had the linear feel like Oblivion. I'll still play it once and a while like I do Oblivion to make a new character, give em a back-plot and run through, but it's not something I could play like Morrowind. I will give it that FO3 had more unique enviorments instead of copy and pasted ones. But still, I hear people say "I'm finding new stuff and I've played FOREVER!" and question how, I defeated a good 80% of the game within three days.

However, I did like how Bethesda took a step with censorship and made the game more hardcoe (I guess?) on it. The gore and language was well suited and I question why the gore wasn't in Oblivion, but it made the game much better.
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Claire Vaux
 
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Post » Thu Oct 22, 2009 9:55 pm

I played one character, tried a second, which turne dout bleh so i quit about 5 levels in, and now i am thoroughly enjoying my 3rd.

I was playing it like, make money, do quests, own.

Now i play it like, i am ACTUALLY roleplaying, i attribute some of this to the Fan Fiction forum.
I tend to enjoy Oblivion more for roleplaying though, tons of places to just roam, kill off a few enemies, stay at random camps all over,
On oblivion i did little to no dungeon/fort runs, and i LOVED it.

And if you get bored, isn't it always great to wipe out an entire town?

I destroyed Burma without a shirt on. Massacred, enjoying it more and more as the bodycount rose, then moved on to the next town.


Honestly, these games involve much more roleplaying than others.
BEST way imho to play and enjoy these games, really roleplay, and when you get bored, go play another one.

I plan to, very soon, switch back to Oblivion for a few months before returning to Fallout.
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marie breen
 
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Post » Thu Oct 22, 2009 10:22 am

Fallout 3 was great for me. It brings back all the non-linear elements that Morrowind yet stays true to the Fallout series completely. I love being able to just go explore and role play. This was something that Morrowind was great for and Oblivion was really terrible for. It still won't compete with MW for my heart but the way I see it Morrowind was a monumental success. Oblivion was a terrible letdown and FO3 was a great redemption if you will. When FO3 was announced I felt it was a bad idea for it to be real-time, but after going back and starting FO after playing FO3 for a while, I still think that VATS captured FO turn-based combat.
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TASTY TRACY
 
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Post » Thu Oct 22, 2009 9:59 am

I could never get into Fallout 3. I like the open-ness of Oblivion. Fallout was ridden with invisible walls, debris barriers and most of the quests forced you to take a linear underground route, rather than free roaming and getting there yourself

I switched back to Oblivion after 2 weeks and gave Fallout to a friend
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MR.BIGG
 
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Post » Thu Oct 22, 2009 7:44 am

When I heard that Bethesda were going to make Fallout 3 I was well stoked, having enjoyed the first two games back in the day. I kept up with the development process and actually bought the game on the day of release...

But, three months later, I'm really struggling to love Fallout 3 - at least in the way that I fell in love with both Morrowind and Oblivion.

I've been thinking about it, and I think that it has something to do with entering into an immersive role playing experience. When I'm in Tamriel, I'm immersed in a world which is not only believable, but attractive and interesting on many levels. I roam the roads of Cyrodil and feel a frission of excitement as Anvil or Bruma comes into view. Although I rarely play MW nowadays, I still remember the feeling of awe the first time I stepped off the Silt Strider and saw the panoramic view of Balmora before me. I'd genuinely like to be able to live in Tamriel in real life :liplick: But I'd hate to be in the world of Fallout. Yes, I realise its meant to be a post-apocalyptic wasteland and mankind is struggling to survive - but, still, the unrelenting sense of brutality and constant toxic landscapes are depressing. Nobosy would choose to live there - and that hurts the immersion, for me.

Recently, I feel I've been forcing myself to play Fallout, and I think I'm going to give it up as a bad job. I'll do a fresh install of OB, load up a shedload of mods, roll myself a new character and immerse myself in Cyrodil once more

Is it just me, or do other people feel like this?


No.
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cosmo valerga
 
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Post » Thu Oct 22, 2009 3:37 pm

I could never get into Fallout 3. I like the open-ness of Oblivion. Fallout was ridden with invisible walls, debris barriers and most of the quests forced you to take a linear underground route, rather than free roaming and getting there yourself

I agree with this one, however unlike you I am still playing and I do enjoy it. But yeah, the game doesn't quite do it for me the MW did, or even the way OB does.
This is my first FO game. I don't get into those 'board' type games, (turn base I think they're called). I'm very glad thay gave us the first person perspective. I would never have played it if it wasn't fp.

FO3 plays a lot like Farcry. Some freedom, but not a great deal of it.
I would have liked to of seen the world completely open, like MW and OB. The only obstacles being things I can only get over after reaching higer levels. All the barriers in the city does sorta put me off some.

I haven't looked into the mods available for FO3 yet, but maybe there is one that opens it up more. Or hopefully there will be. Right now my game is stock, but I do plan to mod some once I do most of the quest.
I have heard many say FO3 is the best game they have ever played. I am glad they enjoy it that much. I too have a lot of fun playing it, but it ranks under MW(#1) and OB(#2) for me. For a game of this type, FO3 is #3. I can not say I can't love it, but I don't. I do like it alot, but love it,,,, maybe after it gets modded up some, we'll see.

This is still one of the best games (of it' type) I have ever played.
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Rhysa Hughes
 
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Post » Thu Oct 22, 2009 8:36 pm

Tough one, since I am a big fan of the fallout series and the Elder Scrolls series.

Fallout 3 for this matter has a lot of pro's and con's, but levelling them out I still like the game.

The only thing that really annoys me is the poor written dialogue, wich could have been so much better.
I do understand that there is just so much space on a game disc, and if all text is also spoken there is a lot of it
that needs to be put on a disc. However I, and with me I am certain a lot of other players, wouldn't mind a game
that is delivered on 2 discs. A lot of chances have been wasted to give the game just that little extra.

As for the environment, I really can't agree with that. It is true that a lot of interesting things are very close together
and the feeling of wandering a wasteland is a little numbed down by that. But I can safely say that after making several
characters (15+) and playing with them all I still love the game. Concerning enviroments I do feel a little agitated by the fact
that you still can't climb the debris in the ruins of cities. I mean, considering realism, in real life I would climb over that
rubble and continue my way. The amount of Metro tunnels and all that comes close really gets annoying, also said before,
accesible train carriages would great and Rivet city, still doesn't feel like a City to me, but is enjoyable.

Apart for a more versatile wasteland with more towns and even more wasteland, the thing I'd really want to see is a real vault.
There are other vaults in the game but they are all already opened or infected with crazed inhabitants. What I would really
like to see is that you can actually get inside another vault to trade, share lore and sleep (or go on a killing spree)
Something like a thriving vault community such as for instance Vault City in Fallout 2, only still in the vault itself. Since you
don't have the overseers acces code to the vault, maybe it can be put such a way that you meet up with a Vault Exploration
party (like the ones Vault 101 sent out -->Overseers terminal for more) that take you to the Vault or whatever.

I can have more things to sum up here, but I will keep them to myself for now.
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Solina971
 
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