The Hand of Arkay
by Pimpskinny
"Now you see that Good will always triumph, because Evil is dumb."
- Arkay, the God of Birth and Death
=========
Description
=========
Upon completion of the most honorable outcome of the vanilla quest The Order of the Virtuous Blood, you will soon find a book that initiates the Paladin Mod, which sets you on the path to serve Arkay, granting you powers befitting a Paladin and rewarding good deeds along the way. The Order of the Virtuous Blood has two possible outcomes. You need to achieve the one that results in the true vampire being slain.
I also use this mod as an excuse to make the Speechcraft skill more useful, and to make it more fun to level-up the very-very-slow Restoration skill. The powers immediately granted are detailed below, along with an explanation of what good deeds can grant you.
===========
Initial Powers
===========
Intimidate
Lesser Power (touch)
=============
This is similar to Oblivion's "Demoralize" spell, but it's not magic. Rather, it's speech. When you "cast" this on a hostile NPC, your Speechcraft skill and the difference in Level between you and your target will determine how much their Confidence drops, and therefore determines how much health they can lose before running away from their opponent. With a high Speechcraft skill, this can be a significant advantage.
Timing is key. The effect lasts only ten seconds, after which their Confidence returns to its normal level. And each time you "cast" it on the same target, the negative effect on their Confidence diminishes more and more each time, so spamming it doesn't help much. Using this power on a valid hostile target levels up your Speechcraft skill (thank you, OBSE!).
Screenshot: http://i46.photobucket.com/albums/f101/iwatson/intimidate.jpg
Battle Cry
Lesser Power (Self - Area of Effect)
======================
Just as you can intimidate opponents, you can also inspire your allies. Your rallying cry has a large area of effect. Any friendly NPC (not including you) within earshot who is in combat will receive bonuses to their Confidence, Health, and Armor that last for 30 seconds. The magnitude of these bonuses is determined by your Speechcraft skill. Using this power on a valid friendly target who is in combat will level up your Speechcraft skill.
Screenshots: http://i46.photobucket.com/albums/f101/iwatson/rally_self.jpg, http://i46.photobucket.com/albums/f101/iwatson/rally_other.jpg
Pray
Lesser Power (self)
============
A role-playing alternative to casting restore health spells on yourself. The healing received depends on your Restoration skill. It also might grant additional bonuses. These bonuses come more often according to the quantity of your good deeds. Praying levels up your Restoration skill.
Screenshots: http://i46.photobucket.com/albums/f101/iwatson/pray_no_weap.jpg, http://i46.photobucket.com/albums/f101/iwatson/pray_weap.jpg
Lay On Hands
Greater Power (touch)
=============
Once per day you may heal another person or creature of injuries, disease, poison, and all other debilitations. If cast on a friendly target who is injured, performing this act is a good deed and will make karmic returns to yourself more likely, and also level up your Restoration skill.
Lay to Rest
Lesser Power (touch)
=============
Use this power on a "dead" undead creature, and you will release their tortured soul to be at peace. Performing this act is a good deed and will make karmic returns to yourself more likely. Using this power levels up your Restoration skill.
Screenshot: http://i46.photobucket.com/albums/f101/iwatson/lay_to_rest.jpg
Redeem Vampire
Lesser Power (touch)
=============
Use this power on a dead vampire, and you will ensure their soul has a safe journey without danger of being snared by Molag Bal, the father of Vampires. Performing this act is a good deed and will make karmic returns to yourself more likely. Using this power levels up your Restoration skill.
=======================
Karmic Returns and Good Deeds
=======================
The powers Lay On Hands, Lay To Rest, and Redeem Vampire are considered good deeds. The more times they are performed, the more likely it is that you will receive benefits in return. A primary aspect of Paladin Mod is the mysterious nature of the Divine. The motivations of the Divines cannot be understood and therefore cannot be predicted or controlled. And so I don't want to spoil it by saying too much up front about such karmic returns in detail. I think it's much more fun to just play as a Paladin and enjoy the surprises that come with it.
But I will say that as your good deeds accumulate, you will gain http://i46.photobucket.com/albums/f101/iwatson/guiding_light.jpg befitting a Paladin. Undead and Daedric creatures (including Dremora) will have significant reason to fear you. Also, praying will bring additional and unpredictable benefits. And last but not least, it will also become more likely that, when things are most dire, you will receive assistance in the form of divine intervention. This is never guaranteed, is actually rare, and comes in different forms.
As you become a seasoned and powerful Hand of Arkay, it will become undeniable that you are favored and protected by a Divine.
Note: "Good deeds" only refers to the actions above that come with this mod, and have nothing to do with your Fame value. I made this decision because you can sometimes earn Fame points in vanilla Oblivion by doing horrible things to innocent people.
==========
Mod Progress
==========
- Paladin Mod should be done within a week or two.
==========
Requirements
==========
- http://obse.silverlock.org/ v0020 or later. Paladin Mod will not load without it. And please remember to launch Oblivion with the OBSE Launcher.
- http://www.7-zip.org/. You will need this to open the downloaded archive.
====================
Known Issues and Conflicts
====================
- None.
======
Credits
======
- Even lone modders like me don't really make a mod alone. These are the nice people who have helped me so far ...
- Creative Input and Technical Help: QQuix (big time), MatH, brucevayne, TheNiceOne, JRoush, saebel, Five Alpha Reductase, bg2408, Sozerius, DragoonWraith, tejon.
- Resources Generously Shared: The http://obse.silverlock.org/ for making OBSE, and http://www.tesnexus.com/downloads/file.php?id=26196 for the script functions making custom spell icons possible.
- Tools Used: http://www.tesnexus.com/downloads/file.php?id=8665 by TeamGecko, The Oblivion Construction Set, Notepad, and Adobe Photoshop Elements (with the DDS file plug-in).