Help Finding Mods ?

Post » Wed Dec 14, 2011 4:26 am

I was just wondering where and what are the best mods for Oblivion.
Where can I find them and what are the best ones starting with the superphishale ones....
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Vicki Gunn
 
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Post » Wed Dec 14, 2011 6:13 am

If you look through the first 4 pages of this forum you will find similar questions and answers :)
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Minako
 
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Post » Wed Dec 14, 2011 8:21 am

GENERIC:
If you want the most help possible it helps to give as much information, and uniqueness as possible.

Here's my generic written thing for these topics. if you want something specific give more details. I ask some questions in the below text as a small guide line. You can answer them if you wish:
Spoiler


Lists and resources for finding many popular mods, and some good mods:
(note the distinction between the two, don't just follow mindless peer pressure, try and make your own opinions and find what you'll like)

List of lists:
http://www.gamesas.com/index.php?showtopic=1010109
Top 100
http://www.tesnexus.com/downloads/top/alltime.php
Files of the months:
http://www.tesnexus.com/downloads/filesofthemonth.php
Hall of fame:
http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.HOF
http://www.tesnexus.com/downloads/categories.php, http://www.tesnexus.com/downloads/tags/search.php, http://www.tesnexus.com/downloads/advancedsearch.php

General help in terms of installing, utilities, workshops, etc.:

http://tescosi.com/wiki/Main_Page/
http://www.oblivionmodwiki.com/index.php/Main_Page
http://tesalliance.org/forums/ (Check The Enclave forum, the Oblivion forum, or the Voice actor forum depending on your pursuits)
http://www.gamesas.com/index.php?/forum/87-iv-oblivion/ (Hardware/software for non mod related issues, Mods for mod users, Construction set for making mods.)


List of topics exactly like yours generic pleadings for "Any mods?" that have already been answered:
http://www.gamesas.com/index.php?/topic/1072579-the-any-mods-list-of-topics/
Read the AZERessential topics to get the basic "get wryebash, OBMM, OBSE, start slow" basic advice for starters recommendations

If you want any further help I suggest you tell us about yourself; what you like and what you're looking for... Here's some questions to get you started:

Have you played Oblivion already?
What sort of things interest you?
What type of Character do you usually play? (good/evil, theif/mage, roleplayer/random-no-story-hack-and-slasher?)
Are there specific types of mods you think would interest you? (Quests, graphic mods, gameplay mods, overhauls, etc.)
When did you leave?
What did you not like about Oblivion? What did Oblivion not have or need more of?
Male or female character?



For the occasional "What are your must haves?"
Mostly quest mods: http://kno.li/i

My favorite quests are:
http://theelderscrolls.info/?go=dlfile&fileid=349 (my most favorite)
http://www.tesnexus.com/modules/members/index.php?id=125368
http://www.tesnexus.com/downloads/file.php?id=21989
http://www.tesnexus.com/downloads/file.php?id=17448
http://www.tesnexus.com/downloads/file.php?id=6977
http://www.tesnexus.com/downloads/file.php?id=6855
Ihttp://www.tesnexus.com/downloads/file.php?id=19591


[b]Gameplay mods:


http://www.tesnexus.com/downloads/file.php?id=25462
http://www.tesnexus.com/downloads/file.php?id=25835
http://www.tesnexus.com/downloads/file.php?id=22894
http://www.tesnexus.com/downloads/file.php?id=25844
http://www.tesnexus.com/downloads/file.php?id=25844
http://www.tesnexus.com/downloads/file.php?id=26196
http://www.tesnexus.com/downloads/file.php?id=18442
http://www.tesnexus.com/downloads/file.php?id=3409
http://www.tesnexus.com/downloads/file.php?id=21862(good for troubleshooting)
http://www.tesnexus.com/downloads/file.php?id=20736
http://www.tesnexus.com/downloads/file.php?id=20807
http://www.tesnexus.com/downloads/file.php?id=20371 (Needed for Integration)
http://www.tesnexus.com/downloads/file.php?id=22124 (Needed for Integration)

I'm mostly a quest mod player and I recently posted a big rundown for most of them that I've playedhttp://thenexusforums.com/index.php?s=&showtopic=157600&view=findpost&p=1349075 and http://www.gamefaqs.com/boards/genmessage.php?board=924363&topic=51137901.

(Some of these are probably outdated by now)
http://www.gamesas.com/index.php?act=findpost&pid=15598757
http://www.gamesas.com/index.php?/topic/1147875-which-magic-mod/page__view__findpost__p__16778426
http://www.gamesas.com/bgsforums/index.php?s=&showtopic=1073167&view=findpost&p=15602927 (Don't really want a lot top 10's or simple lists but I'm desperate for cop/pastes at the moment)
http://www.gamesas.com/index.php?/topic/1153076-mods/page__view__findpost__p__16875944

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marie breen
 
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Post » Wed Dec 14, 2011 8:24 pm

A mod I would be intrested in is the one that lights up the windows in Oblivion.
Plus what is OOO? Do i need it? what dose it stand for? I would like to find a link
to some of the texture mods that make Oblivion look more realalistic...

I would like to acquier some male armors and clothing. i would like better bodies and a
nvde mod but I don't know exactly what the mods are called and i don't know hwere to find them...

I looked on a list or two. but I don't know what ones i would need like that OOO that the sites are referring too.
Maybe some of you can give me a list of what you are using and I could mimic the ones I think would make my 10th
play through of Oblivion enjoyable...
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Blackdrak
 
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Post » Wed Dec 14, 2011 7:37 am

Really, invest a couple hours to scan like the first 2 to 4 pages here, your topic comes up every day and the answers are pretty much also the same every day. It is unfortunate that most newbies come to the forums and give the impression as if their question, in particular about recommended mods, was never discussed in the last 5 years...

OOO is a total overhaul of the basic game. You will experience a great deal of gameplay changes and Wao!! moments, good and "bad" (easier to die).

Edit: And invest some time searching and browsing on http://www.tesnexus.com it is the most comprehensive site for Oblivion mods. If you don't find it there, it probably does not exist (in 99.9% of cases).

Edit2: If nothing else, do get Darnified interface mod (install it with the OBMM Oblivion Mod Manager. Both are easily found on Tesnexus. GUI interface (for me) is the most glaring deficit of vanilla OB, even before all other aspects.
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Joey Bel
 
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Post » Wed Dec 14, 2011 6:43 am

OOO is Oscuro's Oblivion Overhaul, one of the most popular overhauls out there. Read up tescosi.com - the best guide for a beginner to Oblivion modding.

Make sure you read and understand the basics (And follow them to a tee), esle you will end up frustrated with frequent crashes. Using a mod manager (Wrye Bash) is the key to a successfully modded game.

All these acronyms and terms are explained at tescosi.com
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Lisa
 
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Post » Wed Dec 14, 2011 9:35 am

Maybe we should create a "recommended mods" sticky thread or wiki page (UESP?) for all the new guys. Although there's a lot of disagreement on what categories of mods are essential, it seems to me that there's a high degree of consensus amongst the longtime community members on what is essential within a given category (UI overhauls, lore-friendly quest additions, item graphics replacers, etc.)

That same thread/wiki page should also state where the most recent version of a given mod can be found, what thread to go to for help or bug reports, and the development status of the mod. (It would be a "mod index" of sorts.) For example, who else knew that Robert's Female 1.3 and Male 5.2 just came out a few days ago? How can a newbie know what OOO and MMM do, that they are still under development, and that Kragenir's Death Quest 2.12 just came out even though its thread title says 2.1 is the last version? How can a newbie wade through the 4 or 6 different versions of MMM, MOBS, etc. posted on TESNexus+Planet Elder Scrolls+TESAlliance+custom sites like Slof's and find the "right" one?

The key is, whatever form such a page takes, it needs to be updateable and monitored constantly by the community as a whole. That way, it won't become outdated like so many "must-have-mod" webpages have. I'd also recommend that we establish some ground rules on how to determine when to add (or remove) a mod. Something like this:
1. The community "votes" for 10 to 50 well-established mod authors - like kivan, Arthmoor, TheNiceOne, CorePC, etc. Each of them would become voters for the "recommended mods" list (provided they're willing, of course). (Alternatively, we could give everyone with a Disciple rank or higher on this board, or the equivalent on PES and TESAlliance, a vote.)
2. All the possible "categories" a mod can fall into would be defined by this group. (I could take a shot at this too.)
3. Depending on the size of each category, the mod authors would have 1 to 10 mods they could recommend as "essential" for that category. There would also be five extra "floating" votes they could apply to any category. And they would be able to veto one mod if desired.
4. The PRIMARY mod author cannot vote for their own mods. TheNiceOne can't vote on Useful Houses, sorry :)
5. The top voted mods would be added to the page. It would need to be a SHORT list - say, no more than 50 mods. The general community could update information about those mods, but could not add/remove entries from the list. (This would, of course, have to be monitored if it's on a wiki page.)

(BTW--if the consensus is that such a thing is a good idea, I could serve as Parliamentarian :))
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Arrogant SId
 
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Post » Wed Dec 14, 2011 7:30 pm

D'oh! Accidental triple post. Please delete this one.
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willow
 
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Post » Wed Dec 14, 2011 6:53 am

D'oh! Accidental triple post. Please delete this one.
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zoe
 
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Post » Wed Dec 14, 2011 6:42 pm

Hey, I just started Oblivion on the PC for the first time. I've played the regular game for a bit, but I was interested in getting some mods. Is there some sort of how-to? How does this mod manager work? I'm kind of overwhelmed.

Thanks in advance!
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Sista Sila
 
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Post » Wed Dec 14, 2011 3:53 pm

I'm kind of overwhelmed.

Actually the stickies on the mods forum are quite good for first-timers. I recommend you read a bit, it will help your understanding. Then ask yourself what game you want to have, what you want to change RIGHT NOW and take it from there. The best mindset to have is to give oneself time to see and learn by doing, learn the tools and "keep it simple and stupid" in the beginning.

FCOM as the first personal modding project is bound for failure and utter frustration. Period. See Isos thread here over the last few days.

Start with something simple like the "See you sleep" mod. It's simple to install and immediately appealing and cute when you see it in action in-game... ;)
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adame
 
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Post » Wed Dec 14, 2011 8:19 am

Oscuro's Obilvion Overhaul (OOO) readme http://devnull.sweetdanger.net/OOO/OOO_133_readme.pdf

Do be warned that it makes some sweeping alterations to the vanilla game.
Also take heed of the warnings about FCOM. Neither it's installation nor gameplay are newbie friendly.
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Verity Hurding
 
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Post » Wed Dec 14, 2011 11:02 am

Maybe we should create a "recommended mods" sticky thread or wiki page (UESP?) for all the new guys.

Replied to this http://www.gamesas.com/index.php?act=findpost&pid=19603297. You should probably start a fresh topic if you want to pursue the idea further. :)
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Trent Theriot
 
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Post » Wed Dec 14, 2011 5:00 am

Start with something simple like the "See you sleep" mod. It's simple to install and immediately appealing and cute when you see it in action in-game... ;)


This is a mod I love out of all proportion to its actual usefulness or necessity.
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ijohnnny
 
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Post » Wed Dec 14, 2011 12:13 pm

This is a mod I love out of all proportion to its actual usefulness or necessity.

Hahahaa!!! Yes... me too I always have it in my modlist. BUT...!!! it is indeed quite instructive to install it. For example it allows you to exercise one of the modding best practices, namely cleaning a mod with Tes4Edit. It contains one unclean record... (ITM or UDR) so the beginner can learn to unpack the archive, clean the .esp, repack the archive, install with BAIN, run BOSS and so on... good training. And it looks nice in-game. :wub:
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Marta Wolko
 
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