Soooo... Armor.... not much there...

Post » Wed Dec 14, 2011 8:17 pm



I run a mage character and I hate the lack of robes. Granted though that the robes in Oblivion were ugly. Blocky squares. I use to just wear outfits. And I liked having pants because I could make multiple personal outfits. Now I have to either deal with clothes stuck together or robes that are still not different.



When the hell did you ever play a game like this that had more than a plethora of robes to choose from?
Why are people endlessly complaining about their arbitrary wants and needs AND blaming Bethesda?

"I want more types of food... hair.... shoes... magic... houses..." No matter what they put in, whether its more or less from the last game, which is an entire seperate game, none of you ungrateful, naive, and animosity driven people will be satisfied.

Ok, I'm done. :spotted owl:
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Danny Blight
 
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Post » Wed Dec 14, 2011 10:50 am

When the hell did you ever play a game like this that had more than a plethora of robes to choose from?
Why are people endlessly complaining about their arbitrary wants and needs AND blaming Bethesda?

"I want more types of food... hair.... shoes... magic... houses..." No matter what they put in, whether its more or less from the last game, which is an entire seperate game, none of you ungrateful, naive, and animosity driven people will be satisfied.

Ok, I'm done. :spotted owl:


Um.....

Fable. Fable [I should really state Fable 2. I didn't really like Fable 3] had pieces and I could create outfits for my characters. And they were always different combination with the shirts and pants, also there were dyes to dye the clothes in different ways. Granted they lacked clothes in Skyrim numbers, but Fable has more people on screen in a town than Skyrim. Fable let you basically have the whole town follow you to a demon door, and there were no load time issues. Sure Fable is smaller than Skyrim, but still. If a small cartoony game can get it right that's sad. Because Bethseda has been in this for a very long time. And I expect better from them.
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Reven Lord
 
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Post » Wed Dec 14, 2011 10:56 am

I'll take shorter load times over being able to wear one glass gauntlet and one elven gauntlet.
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Emma louise Wendelk
 
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Post » Wed Dec 14, 2011 3:07 pm

Um.....

Fable. Fable [I should really state Fable 2. I didn't really like Fable 3] had pieces and I could create outfits for my characters. And they were always different combination with the shirts and pants, also there were dyes to dye the clothes in different ways. Granted they lacked clothes in Skyrim numbers, but Fable has more people on screen in a town than Skyrim. Fable let you basically have the whole town follow you to a demon door, and there were no load time issues. Sure Fable is smaller than Skyrim, but still. If a small cartoony game can get it right that's sad. Because Bethseda has been in this for a very long time. And I expect better from them.



:rofl: Absurd.

You expect better from Bethesda? Theyve arguably been making the best games of its kind to date, and youre still looking to get more? ... And more robes because Fable had it? Hell, then I should wish they had the ability to create our own houses because The Sims had it.

Speculation will go down with you until you die. Learn to appreciate. Do not blame Bethesda for not putting in what YOU want.
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sam smith
 
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Post » Wed Dec 14, 2011 11:24 am

Yeah with this game there is less of everything, its like sims 3 lite on the PSP or something.

I am not buying the next Elderscrolls game, this one feels like a arcade hack and slash so much its disheartening. The next Bethesda game will just be that much worse. It will probably look better but the game-play and features will be even more shallow. Mods cannot fix everything, because a mish mash of mods does not add balance to all the new items, quests, and mobs. I think Elderscrolls has run its course, maybe they will release a console only version next time. There was too much gutted in this game this time around. In Daggerfall you had ark moody atmosphere, naked priestesses, and a crazy magic system. And that game was so old and primitive, yet the scope and intricacies of that game put this one to shame.

I don't want to play RPGs made for 10 year old kids, on 5 year old consoles anymore...sorry.
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leni
 
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Post » Wed Dec 14, 2011 4:46 pm

I'll take shorter load times over being able to wear one glass gauntlet and one elven gauntlet.

I agree.
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Gaelle Courant
 
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Post » Wed Dec 14, 2011 5:20 pm

I've said it before, and I'll say it again. They come out and tell us first hand that they half-assed the game.

1. We combined the pants with the body because, well, we did research and found out that real armor covers the legs... and as a nice bonus to this find, it also helps consoles render fps better! (Wow, what a bonus that just happened to coincide with what we were thinking about doing before we knew that!)

2. The loading screen flat out tells you that the Dark Brotherhood is pathetic.

3. The priest of Mara warns you how empty marriage is by saying something along the lines of "Well, you see, in Skyrim you just put this on and be like, "You do? So do I! We're married!"

And correct me if I'm wrong on this, but it seems like I remember Todd Howard saying something like "I was playing this excellent football game, and I was like, what if we put a dragon in there? So then I put in this mainstream FPS and I was all 'What if we made Skyrim this linear?' and so I put in this gangster sandbox game and I was like 'What if Skyrim was this pointless?'"
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Miss Hayley
 
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Post » Wed Dec 14, 2011 7:39 am

Um.....

Fable. Fable [I should really state Fable 2. I didn't really like Fable 3] had pieces and I could create outfits for my characters. And they were always different combination with the shirts and pants, also there were dyes to dye the clothes in different ways. Granted they lacked clothes in Skyrim numbers, but Fable has more people on screen in a town than Skyrim. Fable let you basically have the whole town follow you to a demon door, and there were no load time issues. Sure Fable is smaller than Skyrim, but still. If a small cartoony game can get it right that's sad. Because Bethseda has been in this for a very long time. And I expect better from them.

Fable outfits were made to be worn with the whole outfit to have the bonus or the faction recognition. Mixing them not only was visually poor but stupid stats-wise.

There's more in Skyrim even if it's not customizable. That's the only thing we can prefer in Oblivion : you could wear a top of a heavy armor and a skirt. The game was unbalanced enough not to care about the armor rating much. Now that said, Oblivion's armors are a pity compared to their Skyrim equivalent. I don't know how they managed to make a so ugly Glass Armor in Oblivion.
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P PoLlo
 
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Post » Wed Dec 14, 2011 8:02 pm

I think it's better than Oblivion, but what they really need are more variants of upper tier armor. As armor quality increases, variety decreases. What's up with that? Lots of fur/hide options, a couple iron and steel options. Are there multiple ebony/daedric/glass options? I know there are two elven variants.
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Jade Barnes-Mackey
 
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Post » Wed Dec 14, 2011 8:59 pm

I'm not sure if you all noticed, but there are different versions within same armor types. Theres at least FIVE different iron armors. I've also seen many versions of hide and leather armors. Heven't really noticed if steel armors differ though and I haven't found anything above that aside from Thalmor elven armor (this is due to the leveled loot and enemies, I'm going very slowly through the levels to make the experience longer).



That said....



For all those who don't know or forgot: in Morrowind you could wear (from the top); a helmet, 2 (different!) pauldrons, a necklace / pendant, a briastplate / cuirass, 2 (different!) gloves / bracers, 2 (different!) rings, a belt, greaves / leggings / pants, shoes and a robe ALL AT THE SAME TIME!!!! AND THERE WERE TONS OF DIFFERENT ARMORS AND CLOTHES!
Not to mention the number of types of weapons, shields, customizable spells etc.

I'm sorry for being rude, but it irks me, when I see people constantly saying, there's still a lot of stuff and that there's still a lot of customization. Well, maybe compared to a shooter, but not in comparison to what we had.

Edit: forgot about necklases and belts, yes, that's right, belts!
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jessica robson
 
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Post » Wed Dec 14, 2011 4:09 pm

I'm not sure if you all noticed, but there are different versions within same armor types. Theres at least FIVE different iron armors. I've also seen many versions of hide and leather armors. Heven't really noticed if steel armors differ though and I haven't found anything above that aside from Thalmor elven armor (this is due to the leveled loot and enemies, I'm going very slowly through the levels to make the experience longer).



That said....



For all those who don't know or forgot: in Morrowind you could wear (from the top); a helmet, 2 (different!) pauldrons, a briastplate / cuirass, 2 (different!) gloves / bracers, 2 (different!) rings, greaves / leggings / pants, shoes and a robe ALL AT THE SAME TIME!!!! AND THERE WERE TONS OF DIFFERENT ARMORS AND CLOTHES!
Not to mention the number of types of weapons, shields, customizable spells etc.

I'm sorry for being rude, but it irks me, when I see people constantly saying, there's still a lot of stuff and that there's still a lot of customization. Well, maybe compared to a shooter, but not in comparison to what we had.



Compared to Oblivion, it's a huge step up.
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louise hamilton
 
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Post » Wed Dec 14, 2011 10:13 am

Uh..there's..a LOT more than Oblivion. A loooot more.

In Oblivion, every single robe was a retex of eachother.

In Oblivion, you had..hm..

Fur, leather, chainmail, mithril, elven, glass, shrouded, Imperial Dragon, whatever I'm not remembering..

Iron, Steel, Dwemer, Orcish, Ebony, Daedric, Legion, that shiny silver-ish ebony, and whatever I'm forgetting..and Imperial Dragon.

In Skyrim we have:

Fur, Imperial, Leather, Elven, Glass, Dragonscale, Thieves, Shrouded, Guildmaster, Nightingale..Uhm.. Scaled, Hide, Studded.

Iron, Steel, Wolf, Imperial, Dwemer, Orcish, Ebony, Daedric, Dragonbone. Ancient Nord. Steel Plate.
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Destinyscharm
 
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Post » Wed Dec 14, 2011 4:43 pm

Honestly, my biggest gripe is the entire heavy armor and light armor skill trees. They're completely bogus and work against customization.

I've only leveled the first perk of either trees, which increase the base armor bonus of either.
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Franko AlVarado
 
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Post » Wed Dec 14, 2011 1:03 pm


In Skyrim we have:

Fur, Imperial, Leather, Elven, Glass, Dragonscale, Thieves, Shrouded, Guildmaster, Nightingale..Uhm.. Scaled, Hide, Studded.

Iron, Steel, Wolf, Imperial, Dwemer, Orcish, Ebony, Daedric, Dragonbone. Ancient Nord. Steel Plate.

And for some, several versions of them.
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Kayleigh Williams
 
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Post » Wed Dec 14, 2011 8:50 am

Compared to Oblivion, it's a huge step up.

Yes, but it's like saying in 1400's the culture in Europe was more developed than in 1000's. While true, it was still the Middle Ages and thus a major step down from the calssical period.
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Janette Segura
 
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Post » Wed Dec 14, 2011 6:29 pm

Lets streamline and dumb down Bethesda Gaming Studios. See how they like having their gaming design options cut down in size.
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lydia nekongo
 
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Post » Wed Dec 14, 2011 7:47 pm

Lets streamline and dumb down Bethesda Gaming Studios. See how they like having their gaming design options cut down in size.


Apparently, they would be thrilled.
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FITTAS
 
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Post » Wed Dec 14, 2011 6:00 pm

Uh..there's..a LOT more than Oblivion. A loooot more.

In Oblivion, every single robe was a retex of eachother.

In Oblivion, you had..hm..

Fur, leather, chainmail, mithril, elven, glass, shrouded, Imperial Dragon, whatever I'm not remembering..

Iron, Steel, Dwemer, Orcish, Ebony, Daedric, Legion, that shiny silver-ish ebony, and whatever I'm forgetting..and Imperial Dragon.

In Skyrim we have:

Fur, Imperial, Leather, Elven, Glass, Dragonscale, Thieves, Shrouded, Guildmaster, Nightingale..Uhm.. Scaled, Hide, Studded.

Iron, Steel, Wolf, Imperial, Dwemer, Orcish, Ebony, Daedric, Dragonbone. Ancient Nord. Steel Plate.

I must admit that I stand corrected. I haven't written it anywhere, but I though Morrowind had more generic types of armor than Skyrim (it seems I have yet to see some armors, like where do you get Ancient Nord armor? I've only seen weapons...:/). I've checked UESP just now and there seems to be a few less. However in the number of combinations MW is probably still the winner.
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Wane Peters
 
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Post » Wed Dec 14, 2011 7:59 pm

There was too much gutted in this game this time around. In Daggerfall you had ark moody atmosphere, naked priestesses, and a crazy magic system. And that game was so old and primitive, yet the scope and intricacies of that game put this one to shame. I don't want to play RPGs made for 10 year old kids, on 5 year old consoles anymore...sorry.


So true!

This game is very pretty...but that's it. However it should be named and should never ever have been called a TES game.
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Hilm Music
 
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Post » Wed Dec 14, 2011 8:03 am

What you people are not realizing is you will be given a lot more armor choices when the DLC's come out.

Besides, I'm more than happy with my Elven Guilded Armor and Steel Plate Armor. And Elven swords/ Greatswords/ Bow ftw.
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Jennie Skeletons
 
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Post » Wed Dec 14, 2011 8:04 am

I'll take shorter load times over being able to wear one glass gauntlet and one elven gauntlet.

This, even in morrowind I always wore a matching set of armor.
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Catherine Harte
 
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Post » Wed Dec 14, 2011 10:24 am

Time constraints.

Don't worry, modders have infinite time, meaning infinite armor sets once the CS is released in January.
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kirsty joanne hines
 
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Post » Wed Dec 14, 2011 9:00 am

For me, I stopped caring about vanilla when I realized that they stopped caring about customizations.

I just care about the slots that they give to the modders to use for new mods.

I want the option to have one pink fishnet glove. I want the option to have purple cotton panties with a turquoise bra. I want to be able to wear a see-through negligee over my underwear. I want

sixy Customization Options!!! because the game has no depth.
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priscillaaa
 
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Post » Wed Dec 14, 2011 12:26 pm

I just don't get how when they work on the game for so many years, they don't create a massive amount of varied looking armour/clothing. I mean yeah, those same artists probably work on lots of other models/textures too, but 2+ years and theres very little variety. :(

That said, the armour that is in the game is very well done I think, 'cept for female clothing. Only two pieces I found that were shirt&pants, which bothered me. Damnable gowns. I'd have thought the Nord's would be quite tomboyish for lack of a better term, given the women are out chopping wood and stuff like the men. Ah well.
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Rudy Paint fingers
 
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Post » Wed Dec 14, 2011 12:09 pm

Uh..there's..a LOT more than Oblivion. A loooot more.

In Oblivion, every single robe was a retex of eachother.

In Oblivion, you had..hm..

Fur, leather, chainmail, mithril, elven, glass, shrouded, Imperial Dragon, whatever I'm not remembering..

Iron, Steel, Dwemer, Orcish, Ebony, Daedric, Legion, that shiny silver-ish ebony, and whatever I'm forgetting..and Imperial Dragon.

In Skyrim we have:

Fur, Imperial, Leather, Elven, Glass, Dragonscale, Thieves, Shrouded, Guildmaster, Nightingale..Uhm.. Scaled, Hide, Studded.

Iron, Steel, Wolf, Imperial, Dwemer, Orcish, Ebony, Daedric, Dragonbone. Ancient Nord. Steel Plate.


Banded iron (they require different metal to upgrade than regular iron)? Falmer? Forsworn?... In Skyrim
And the Light and heavy Imperial dragon (in Oblivion) are basically the same look. So it's like mentioning them twice.
I think this Mordy guy has explored much:
There's quite a lot more armor looks than in Oblivion and Morrowind isn't it? Past the obvious sets you can smith yourself, you got the hidden craft Ancient Nord set. There's multiple look variants on Fur and Hide.

Then the faction based armor sets with the Imperial (4 types, 5 if you count Tullius) and Stormcloack sets. Forsworn set and Ancient God set. The Falmer armor set (yes, you can wear that too). The thief guild got 3 sets for you, plain thief guild set, nightingale set and the sleeveless variant you can find in one quest. Dark Brotherhood got multiple options as well to be found.


Edit: One more thing. The Brusef Amelion Armor (Silverish ebony) in Oblivion was actually a light armor. So basically it took the model from an existing heavy armor, so (I think) it doesn't count. And Oblivion had no armor variants.
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Tyrel
 
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