» Wed Dec 14, 2011 9:38 pm
I had more fun on my mage than on my first character (sneak 1handed bow) but fights are terribly disappointing even on master difficulty.
I use the %cost destruction enchantments, since I didn't find any other useful enchantment to put on my items but am not at 0% cost and don't need to. Level 39 atm with about 90 destruction. I got 100 enchantment only by doing stuff for me and Lydia, and sometimes doing enchanted rings to sell when I needed money (well, when I needed 25k for my house tbh...).
Enchanting is horrible. I know many spells but can only enchant my items with silly effects I found on random items, what's the point of being a mage? Anyone could do that... I'd like to be able to create nice enchantments based on which schools I master the most, to create a robe that offers me some magical armor, a staff that would let me summon my minions without using magicka..
Think I'll do another character, without enchantment just because it svcks and doesn't have enough variety of effects. Most of the enchantments I have would be useful to warriors (fire/ice/shock dmg, life steal, paralysia), to thieves (sneak increase, lockpick increase) or to anything that's not a mage. Except for the -%cost things. If magic regen worked in fights it could be a viable option too, but even with +125% I run oom after 3-4 spells and spend the rest of the fight running till my mana regens enough... Or I drink 13 potions to refill my pool.
Not that fun...
Impact perk is way too powerful and shouldnt trigger at every double spell cast, so I usually use two hands to cast the same spell but not doubled. I don't have anything useful to cast during fights, summons are casted at the beginning, as well as armor buff. I don't use fear or calms since my spells one shot most little mobs.
I think destruction goes up way too fast, while other schools are slow as hell. Used summons for every fights (except random wolves or bears outside), and captured as many souls I could, still my conjuration (? dunno english name don't play english version) is at approx 40 while my destruction is at 90. I could use summoned armor or weapons, but I'm a mage and it doesn't fit my RP.
The solution may be to not use destruction at every fight, but spending 2mins to wait till my atronach kills that wolf isn't very fun, since I could freeze it or make it burn easily and go do something more interesting.
Staffs are incredibly useless, the only reason I equip one from time to time is because it looks nice. As I said, I'd like to create my own staffs, Magnus did and I'm an arch-mage too so why can't I?
Also I thought academy would be the guild with the most puzzles, where you would have to spend time thinking and searching for books to increase your knowledge and solve things. Well I searched for books, because Urag asked me to go to X cave to get Y book. I did one puzzle at ocularium, spent lots of time on it till I understood my spells were too powerful....
Am not finished with secondary quests on academy yet so it might be interesting (got good hopes on one or two things I'm working on) but got me disappointed a lot for the main quests.
The most difficult thing to do in a fight as a mage is to keep Lydia alive, I find myself pressing F9 after half of fights till I find a way to keep her alive. Guess that could be called challenge. Or bad design, dunno really. This girl can take few hits from a mob that one-shots me, but one AOE spell from me and 60% or her life is gone, even with 70% resistance to that dmg type.
But these problems will be solved once CK is available, shouldn't be that hard to fix and given the huge work done on magic on mw and obli I got good hopes on that.