Are any of you game designers for open-world RPGs?

Post » Wed Dec 14, 2011 7:14 pm

I would assume that none of you are, and if there are, there's probably only one or two.

I don't think people realize that it can be very, very hard to implement things into open-world games. Be grateful that Bethesda has made a very nice game with some awesome content and then some flaws. Does anyone hear what I'm saying? A lot of you seem like ignorant pricks, but not all of you.

If it is so easy to add, why wouldn't Bethesda add it?
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Catharine Krupinski
 
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Post » Wed Dec 14, 2011 4:02 pm

Sarcasm and name calling, nice thread OP.
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Chris Duncan
 
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Post » Thu Dec 15, 2011 4:08 am

What you say is true. However, people are still well within their rights to complain about a product that does not function as it should when they have spent money on it.
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des lynam
 
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Post » Thu Dec 15, 2011 4:16 am

Are you a president of any nation?
Does that mean you cannot comment on things in your nation's politics you disagree with?

Indeed.
Your logic is flawed.
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Taylah Haines
 
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Post » Thu Dec 15, 2011 12:27 am

Good argument, bad choice of words.
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Lady Shocka
 
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Post » Thu Dec 15, 2011 1:11 am

This is a forum. It is not only for mastvrbating with each other in the face of the grand and great Bethesda who can do no wrong. It is also for discussing what may be flaws in their games, or what we wish could be improved. If Bethesda receives no constructive criticism, then they have no idea what generally works and what does not. Unfortunately, many here don't know how to communicate their criticism in a reasonable manner and so is taken as 'complaining' by those of you who would deny there is anything wrong with Bethesda's game (who are truly no better than those doing the 'complaining').
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lucile davignon
 
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Post » Wed Dec 14, 2011 5:42 pm

TheGravCat, for me, it's the fact that they didn't prioritise properly that irks me a bit. (FYI: I like the game, but I think it could be better.)

Things like including cooking instead of allowing for characters to play musical instruments and become bards, or removing some important spells (e.g. the one that opens locks) and not reintroducing spells that they'd removed (e.g. levitation) that wouldn't spoil this game since they've got a different encounter/quest approach now.

Things like the poor textures on your clothes (I understand that they need to be kept low for other characters, but for yours? Why?). Things like ugly animals.

The quests overall are actually pretty decent, but there are very few (no?) choices that significantly affect the game. It's not that difficult to put in a few lines of code to disable some quests on the basis of and/if/or stipulations.

There just needs to be a bit more colour, a bit more variety, a bit more reactivity ... as it stands, I'm scoring TES:S a deserving 79%.

Modders could well take this game into the 90s.

(A quick caveat: This is the first TES I've ever enjoyed playing. All of the others bored me immensely. And no, it's not because I'm a consoler or because I don't know RPG/adventure- I do. TES was just too tedious before. The franchise is moving in the right direction. It's just not there yet.)
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Craig Martin
 
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Post » Wed Dec 14, 2011 3:19 pm

A lot of you seem like ignorant pricks, but not all of you.

Are you a programmer? Not a game dev working on an open world RPG, just an ordinary, garden variety programmer? No? Then what do you actually know about the complexities of adding stuff? Just asking, mind, since you're talking about ignorant pricks. :)

If it is so easy to add, why wouldn't Bethesda add it?

Money. Adding things take time and time costs money. Work hours aren't free, nor is the opportunity cost of spending current work hours on something when you could've moved on to the next project.
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Rik Douglas
 
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Post » Thu Dec 15, 2011 4:03 am

Doesn't really take a developer to be able to spot flaws and be able to be critical with something - and being critical does not mean downplaying the effort gone in the game.
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Robert Jr
 
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Post » Thu Dec 15, 2011 2:28 am

.
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Carlos Vazquez
 
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Post » Wed Dec 14, 2011 10:26 pm

Are you a president of any nation?
Does that mean you cannot comment on things in your nation's politics you disagree with?



There are two ways you can comment on things you disagree with.

1)comment to the people who actually are concerned. In this case, developpers.

2)Act like an old moronic nostalgic grandma and keeps the complaining inside the family, and her circle of "friends", not only making no change at all, but also making people not want to talk to her anymore becuase all she can do is complain

I let you guess which one this forum looks like right now... :glare:
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Nims
 
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Post » Wed Dec 14, 2011 5:30 pm

I would assume that none of you are, and if there are, there's probably only one or two.

I don't think people realize that it can be very, very hard to implement things into open-world games. Be grateful that Bethesda has made a very nice game with some awesome content and then some flaws. Does anyone hear what I'm saying? A lot of you seem like ignorant pricks, but not all of you.

If it is so easy to add, why wouldn't Bethesda add it?

Do not insult our members by calling them names.

And please note that threads like this serve little but to flamebait.
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Bethany Watkin
 
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