The answer to all your Skyrim problems.

Post » Thu Dec 15, 2011 11:35 am

I see alot of people complaining about :

Update 1.2
Update 1.3
Quest bugs
Game breaking bugs
Companion bugs
Level scaling
Smithing
Enchanting
Alchemy
Not enough variety off mobs/enemies/monsters
Dragons do the same stuff over and over again
Size of the towns
Population in the towns
+100 more complaints.


Trust me i know, i'm one of those people that have complained.
Though it was just 2 game breaking bugs i got.
But hey i got over it and started a 3rd character (hopefully it'll work out this time).


But the answer to all of your problems is :
Creation kit!

The creation kit will make Skyrim the game you want it to be, or in some opinions the game it should have been.


Now this is just my opinion here, but when i got Skyrim i wasn't actually expecting an "awesome" game.
I "knew" what it had to offer and that was it. TES games are what they are because of the mods, Bethesda aren't the ones making an awesome game, it's the people that mods.

It's like the 3 word story game, Bethesda starts off with 3 words and the those who mods finishes it.

Just look at Oblivion, we had mods for that game that was 100% better than the half-***** DLC Bethesda released.

I'm not saying that Skyrim is a bad game nor am i saying that Oblivion was.
What i'm saying is, Bethesda creates the games, but they don't make the games for what they are in the end.
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Sam Parker
 
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Post » Thu Dec 15, 2011 11:58 am

That's why I shelved the game. :flamethrower:
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Dezzeh
 
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Post » Thu Dec 15, 2011 9:48 am

Meh. They only apply to a minority of TES fans, as cool as they are.
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Alba Casas
 
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Post » Thu Dec 15, 2011 4:03 am

Preach it brother! I couldn't play OB after less than 10 hours. After mods, it hasn't left my PC save for the time it died. I'm liking Skyrim, make no mistake. But since OB I consider Bethesda a mediocre game maker but an excellent game-maker maker.
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Rodney C
 
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Post » Thu Dec 15, 2011 12:48 pm

I see alot of people complaining about :

But the answer to all of your problems is :
Creation kit!

The creation kit will make Skyrim the game you want it to be, or in some opinions the game it should have been.


Now this is just my opinion here, but when i got Skyrim i wasn't actually expecting an "awesome" game.
I "knew" what it had to offer and that was it. TES games are what they are because of the mods, Bethesda aren't the ones making an awesome game, it's the people that mods.

It's like the 3 word story game, Bethesda starts off with 3 words and the those who mods finishes it.

Just look at Oblivion, we had mods for that game that was 100% better than the half-***** DLC Bethesda released.

I'm not saying that Skyrim is a bad game nor am i saying that Oblivion was.
What i'm saying is, Bethesda creates the games, but they don't make the games for what they are in the end.


Sadly, the creation kit will come well after the release of SWTOR. So for me...this creation kit will not exist.
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Red Bevinz
 
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Post » Thu Dec 15, 2011 6:48 am

Consoles. Your answer fails.
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Kayleigh Mcneil
 
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Post » Thu Dec 15, 2011 10:07 am

Preach it brother! I couldn't play OB after less than 10 hours. After mods, it hasn't left my PC save for the time it died. I'm liking Skyrim, make no mistake. But since OB I consider Bethesda a mediocre game maker but an excellent game-maker maker.


Exactly! That's what i wanted to say. Sorry for the long text though, not really good with words ^^
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Gemma Archer
 
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Post » Thu Dec 15, 2011 3:02 am

Skyrim is a good game, worth its cost.
I'm personally looking at UI mod development at nexus with great interest.
Still, not sure how powerful CS will be this time - there always are limitations on what can be modded... game mechanics and gameplay rules are the hardest to mod, if possible at all.
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Christine Pane
 
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Post » Wed Dec 14, 2011 10:05 pm

Skyrim is a good game, worth its cost.
I'm personally looking at UI mod development at nexus with great interest.
Still, not sure how powerful CS will be this time - there always are limitations on what can be modded... game mechanics and gameplay rules are the hardest to mod, if possible at all.


Well they did a great job in Oblivion.

Dragon mounts.
40 hour+ gameplay mod with new land/continent/region or whatever you wanna call it, with populated towns, villages etc etc.
100+ quests to that mod aswell. So if the CK is limited to half of that, well it's still pretty good.
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Mrs. Patton
 
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Post » Thu Dec 15, 2011 3:03 am

....Skooma?
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Anthony Rand
 
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Post » Thu Dec 15, 2011 3:59 am

they should make a purchaseable program that is licensed by microsoft and sony that can import mods onto consoles.
Enough with exclusivity BS.
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no_excuse
 
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