The DB armor is awesome if you're not planning on getting hit, because it boosts your damage. The Nightingale armor is the coolest looking armor around, but I really dislike its enchantments regardless of how it's scaled. I go DB all the way until I can double-enchant my own armor. Even then I'd still use the gloves.
Exactly my thoughts.
But removing stats from Nightingale with this mod:
http://www.skyrimnexus.com/downloads/file.php?id=454
I can enchant customizing the most powerfull gear. I have done same on my Warrior, don't see why Assassins were left out from that choice.
Anyways, can anyone comment on how exactly DB shrouded cowl armor bugs out?
TESwiki says the following:
''Makes weapon and armor effects null, also resets some skill trees. Removing the cowl does not fix this, only going to a previous save where you never wore it does. (PC)''
This concerns me, is it true?