Do you create your own quests?

Post » Thu Dec 15, 2011 12:48 am

I'm wondering if any of you make up your own quests? I do. Basically into skyrim and make stuff up as I go sometime. It's very fun, try it.

Please post examples of things you have made up. Here's some I have done. They are quite silly but it really gives you a deeper connection with your character. The first part of this actually happened in the game. A dragon attacked Riverwood and killed Aldor(correct name if I am wrong). A few days later I went back to Riverwood, it was storming really hard. I noticed Aldor's body by the river still lifeless by the dragon. The river was rising and tool his body downstream(made up, I pulled him into it). I tried to chase his body but the river was too powerfull that night and took him away. That's part was true. Now the made up part. I spoke to his wife and told her unfortunately I saw the river take the body away. She went on to say that they would of moved the body but it's in their beliefs that the body should be untouched until a person of religion comes and blesses the body. She then said one of men were coming in on a ship from the sea of ghosts and that he would be there in 2 days. If the body was not there they would take something of precious value she had owned. It was crucial I found the body. So I went on a mission trying to find the body wherever the river had taken it. I'm doing this right now. Still no body.

I know it may be dumb to some people but it's actually very entertaining.

Please share.
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Gill Mackin
 
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Post » Thu Dec 15, 2011 3:46 pm

Never done that, seems like you need to quest more. But I do tend to quest in a direction for my character. I am good, so I need a reason to join the thrives guild. I have to tell myself that I'm just stealth training or maybe my character had a relative that was a thief. Then I was going to join the dark brotherhood as a good character. Ill usually become a vampire first so I can partially justify killing or that to become human again, I have to complete the guild. This time I had the option to kill off the guild, so I did that instead.

My point is, sometimes I have to think up a backstory or something to justify actions or reasons. Its really weird but I kind of know where your coming from. But there are more than enough quests to keep you busy than looking for a body. Bethesda wants you to makeup your own story so that's what we should all do.

Anyone else makeup backstories in there heads to justify actions?
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Lexy Corpsey
 
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Post » Thu Dec 15, 2011 2:21 pm

unsure.

would killing any Thalmor i see count ?
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alicia hillier
 
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Post » Thu Dec 15, 2011 12:33 pm

I'm wondering if any of you make up your own quests? I do. Basically into skyrim and make stuff up as I go sometime. It's very fun, try it.


I have not done so, but nothing wrong with it. The game's all about single player enjoyment, so anything that increases the replay value or extends that is great.

Might have to try it. :-)
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Dean
 
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Post » Thu Dec 15, 2011 5:39 am

That's interesting. I haven't come up with anything that deep.

Once when my character's good companion died I moved his corpse to a good burial spot. Then I put flowers there.

Normally I only do some roleplaying "quests" like:
- Go fishing
- Heal and rest (after my character has taken much damage he takes it easy for a day)
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Emilie M
 
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Post » Thu Dec 15, 2011 2:29 pm

Never done that, seems like you need to quest more. But I do tend to quest in a direction for my character. I am good, so I need a reason to join the thrives guild. I have to tell myself that I'm just stealth training or maybe my character had a relative that was a thief. Then I was going to join the dark brotherhood as a good character. Ill usually become a vampire first so I can partially justify killing or that to become human again, I have to complete the guild. This time I had the option to kill off the guild, so I did that instead.

My point is, sometimes I have to think up a backstory or something to justify actions or reasons. Its really weird but I kind of know where your coming from. But there are more than enough quests to keep you busy than looking for a body. Bethesda wants you to makeup your own story so that's what we should all do.

Anyone else makeup backstories in there heads to justify actions?


I can totally understand where you think I need to quest more but really I do. I take on a ton of quests, I do try to think about them and really think if my character would do them. For example the college of winterhold quests. I am a knight with armor and swords, magic is not really my thing but I really wanted to have a very well rounded character who did a little of everything, I'm not into having 5 characters. So I made a back story where my character finds out his mother was a Mage. He doesn't know much about her, only that she was a huge part of the finding of the college. So he went there to see if he can uncover anything. He is playing the role of a Mage an doing all the quests hoping to oneday find something out.

It's not that the game is boring or the quest are not gold enough or even that I don't do many of them. Actually it is the exact opposite. The game inspires me to want to make my own quests.

Another one I did and I recommend it for everyone is I went back to the helgen because during the first mission I lost the only thing I had connecting me to my mother own my way through the mission. I went through the exact sequences that I did at the start trying to find this item. I ended up finding it. I just chose something cool that I must of missed the first time. Anyway it really cool to go back there. I found a house with a burnt corpse holding a very young child. You should check that out if you get a chance. You don't even realize all the cool stuff you miss because of eveything that was going on.
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kitten maciver
 
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Post » Thu Dec 15, 2011 12:27 pm

I did this a lot in Morrowind and Oblivion. I will do it in Skyrim once I've experienced more of the game (I've just begun the main quest). Here a few "home-made quests" I did in Morrowind.

1. Salas Thurja. Thurja had been a Listener in the Dark Brotherhood in years past but had left the guild because of political infighting. This did not sit well with the Night Mother however, who framed Thurja for murder. The Emperor's pardon sent the Night Mother into a rage and she sent an assassin to kill Thurja on Vvardenfell. She continued to send assassins after Thurja when the first was unsuccessful. Finally Thurja headed to Mournhold for a showdown. [Note: Salas Thurja had the honor of being converted into an action figure in the mod The Night Gallery.]


2. The Eawulf Sisters. Aemyn Eawulf was a thief who had been pardoned by the Emperor and sent on a mysterious mission to find out about this "Nerevarine" business. Sometime during her investigation she disappeared without a trace. Her sister Aewyn traveled from Skyrim to find her sister. I would recreate Eamyn as an NPC and drop her into a cell picked at random. I tried my best not to look at the cell name when I did this. The quest was to find this missing sister. Neither my character or myself knew where she was on Vvardenfeel. I did this several times, and it could take anywhere from three hours to hundreds of hours before we stumbled on her. Once I never found her and just had to give up.


3. The niece of Cauis Cosades. The daughter of an ex-Blades operative and a man who had, years earlier, been given a dishonorable discharge when it had been discovered he was a skooma addict. I rewrote bits of the main quest dialog to reflect this. At some point during the main quest my character discovers that her father was framed and that furthermore Cosades' skooma addiction was not an act at all. When Cosades' addiction was about to be exposed, he framed his brother. His brother was drummed out of the Blades, died penniless and in disgrace. My character takes this information to the authorities. Cauis Cosades is recalled to Cyrodiil for punishment.


4. My slave character. She started in the shipwrecked slave ship bound for Sadrith Mora. She'd steal a meat cleaver from the galley and then swim up to the surface. Here's where the fun part began. The iron-clad rule was this: no looking at the map until we reached civilization. I figured once she reached a town she would be able to buy a map, so we could look at the map after that. But until then I was just as lost as my character. The Azura's Coast region is pretty featureless. There aren't many landmarks. And there aren't many landmarks on the mainland in that area either. I did this several times and wound up in a different place each time. We would hit Sadrith Mora or Tel Fyr a lot. Once we got really lost and wound up in Suran. Once we wound up in Dagon Fel, once in Vos. It was always a surprise to see which town we stumbled into. In addition, it was a race against time to see if she could make it to civilization before the health on her meat cleaver gave out. She was in serious trouble if that happened.


5. My Gladiator. I roleplayed a gladiator in Oblivion. He won his freedom by gaining the rank of Grand Champion. Untill then he was stuck inside the Bloodworks. I was using Oscuro's mod so he was in there for 15 levels. I added a smith who could repair gear and train heavy armor, and a working chain doll so he could level up his sword skill between fights. It really felt like we had won our freedom the hard way by the time we saw sunlight for the first time.
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katie TWAVA
 
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Post » Thu Dec 15, 2011 4:15 am

I like this. I will try to focus in do things of this deep.
I done things but not so deep... for example, killing farmers who say "Ill joing the stormcloacks"
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Rachael Williams
 
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Post » Thu Dec 15, 2011 12:07 pm

I like this. I will try to focus in do things of this deep.
I done things but not so deep... for example, killing farmers who say "Ill joing the stormcloacks"


If your looking for an even more deeper connection with your character I'd say do it. Z
Skyrim is such a good game it really plays on your imagination. Sometimes it's like you can feel the cold going through your body when you see the snow swirling around by the wind and the scenery is all frozen. I love it.
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krystal sowten
 
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