1) Assuming for the moment there's a hard cap of 85% on both Resist Magic and Resist
* 15% fire damage
* 15% * 15% = 2.25% fire damage
* 0% fire damage
.. and does anyone have a reference to where it was tested? (also the 85% resist cap, while we're at it; I see that bandied about a lot but never saw the actual testing)
2) Different enchants add different values to items (holding enchanting skill and soulstone type constant). Has anyone made a table of which enchants add the most value? (In other words, what enchant would make my enchanted items most valuable for resale?)
Thanks.