» Fri Dec 16, 2011 3:34 am
Absolutely not!
Dead Money is beautifully written. The character's stories are all very compelling and tie in will with the base game, each other, and other DLC.
The Sierra Madre and the Villa are eerie. I'm always moving carefully, slowly, anything to avoid a trap or to hopefully spot that secret cache of food. The Ghost People are creepy, and fit well in the whole horror-survival tone. The sounds they make gives me goosebumps :cryvaultboy:.
It's challenging. With the Cloud, collars, traps, and companion's lives (which includes your own) to look out for, it really becomes a struggle to survive and get the task done. The implication of chips, vending machines, and caches means it's important to really take notice of your surroundings. Was that just a room with a stove in it? Or was it the key to surviving the trap lying just outside? Seriously, hardcoe Mode with hard/very hard is a respectable challenge. There's also some puzzling situations you'll find yourself in, where the next move you make requires serious thought (and maybe the reloading of saves).
Seriously, there is barely anything wrong with this DLC (maybe some of the weapons and atmosphere). God forbid if you have to reload a save and do something again. FFS, it's a DLC. I could understand you're anger if the entire base game was like that. But a couple moments of thought and planning will minimize the chances of you losing your head. If the horror-survival, puzzle, ghost town type thing isn't for you, fine. Don't buy it. But it's definitely not a bad DLC. In fact, I have an urge to say it's the best out of the four.
TL;DR: Creepy as hell atmosphere and enemies, good writing, good challenge and puzzle scenarios, good loot. Great DLC, different strokes for different folks.