The number of adventurers is in steep decline...
Healers across Skyrim have never had to heal so many knees and remove so many arrows...
You are the only adventurer left with two functional knees, and the Serial Kneeler is after one of them! :facepalm:
NEW DLC features:
- Knee armor! Protect your knee(s) from the Serial Kneeler's arrows
- Alteration Spell "Guardsman Illusion" Pretend to be a guardsmen and limp to fool your enemies
- Conjuration Spell "Bound Knee" Summon a conjured guardsman knee to smack your opponents with.
- Restoration Spell "Joint Effort" Empower your knee joints with to sustain heavy damage and heal twice as fast.
- Archery Perk "Knee Buster" Zooming in on an enemy will automatically aim for one of their knees (if they have any)
- Wereworm transformation! Once a day transform into a huge knee-less being that would confuse the Serial Kneel as to where to aim! [Suggested by Quantum_Cuttlefish]
- New Factions Knights Who Say Knee: a stalwart group of heavily armored knights with bucklers strapped to their knees, specially trained to combat archers of dark intent. [Suggested by asgard]
- New Factions The Order of the Meniscus: a group of monks who aim to provide psychological support and healing to those adventurers whose knees have been shattered. [Suggested by asgard]
- Special Quest "I knee what you did there" in which you must entertain the hobbling masses by discovering and telling knee jokes. [Suggested by EddyP]
What else could they add?
