Too much money, too few items ?

Post » Fri Dec 16, 2011 5:59 am

This would be cool. Maybe, rebuilding Helgen after I slaughter the punks hanging out there. Hiring your own crew to defend it, with trainers, stores..bars...stuff like that.


Exactly, obviously they cannot allow you to build or renovate your fort just anywhere. The logical choice would be to have certain Forts (namely contested ones on bordering and dangerous areas) with the ability to restore it. The way this works is rather simple. The first step would be to introduce an NPC to the newly cleared area. For that matter the whole goal could be creating a trade route between these outposts and the major cities overseen by the Jarls to unify Skyrim. You can have whole classes of guards and fortifications right down to siege weapons that you can upgrade and outfit in better gear. Whenever an outpost is under attack, a courier will deliver a message to you. These towns are taxed, can produce food and crafting materials for your Hall. Each outpost can have varying resources they specialize in to promote the player to rebuild multiple forts. The concept is to upgrade the Outpost to the highest Tier so it can defend itself and produce income and materials for you. The more Outposts you have connected, the greater the output as a Trade route is established. The more established your town becomes, the greater dangers that attack it. (From Bandits to Elder Dragons)
User avatar
Sheeva
 
Posts: 3353
Joined: Sat Nov 11, 2006 2:46 am

Post » Fri Dec 16, 2011 11:11 am

I have the same problem. Next I'm going to try to search chest and take people's money to make it more challenging.

Cheers
User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Fri Dec 16, 2011 7:45 am

I'm not sure why this post keeps coming up. Any RPG open world type game this becomes an issue after a while. I think I am sitting at 3.6million flourins in Assassin's Creed: Brotherhood. This isnt something specific to Skyrim.

If you are looking for somewhere to spend money, spend it on skill training. It gets ridiculously expensive at high levels and the higher level your character gets the more difficult it gets to level up just by using your skills.
User avatar
Rodney C
 
Posts: 3520
Joined: Sat Aug 18, 2007 12:54 am

Post » Fri Dec 16, 2011 3:50 pm

i think the issue is not that it comes up, but that it comes up so quickly.
User avatar
Anna Krzyzanowska
 
Posts: 3330
Joined: Thu Aug 03, 2006 3:08 am

Post » Fri Dec 16, 2011 10:09 am

What the need to do is give us something useless/ semi useless to throw tones of money at like a forge for my house that costs 10k gold. or a skill trainer that allows you to buy perks or untrain in current perks for loads of money.


This!

Maybe also being able to buy skills past 100? As opposed to buying perks outright...
User avatar
Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Fri Dec 16, 2011 9:29 am

Random enchanter merchant

1-5k gold to buy a random enchanted item form a merchant. i would do this all day


Or go all the way and add a gambling hall.


One potential problem with the gambling hall.

I'll have 100,000 Septims on 25 black please.... spins the wheel.... Ball falls into in 25 black Nooooooooooooo!!!! :)
User avatar
SiLa
 
Posts: 3447
Joined: Tue Jun 13, 2006 7:52 am

Post » Fri Dec 16, 2011 4:30 am

It would be complicated, but it would be neat if they had a set number of gold pieces in the game so that eventually , people would stop paying you in gold, or the prices would skyrocket if you hoarded it all rather than spending it. If you fence all your jewelry in Riften, no one there would want it anymore but a potato would go for 20g. I liked what they did with Battlehorn in oblivion - except the location svcked. If I could buy a castle outside of Riverrun, staff it and keep my collectables there (I have a waist deep pile of skulls in Riften right now) it would be great. Include an armory with display cases and, well everything that Battlehorn had.

You could invest money in Oblivion although I never worked up that skill because, like Skyrim, money came in quickly enough anyway. I still like the games that have the courage to rob you of everything you have halfway through so that you have to start fresh with good skills at some point. Imagine having a reason to wear fur armour at some point because you got drunk in a bar, passed out and woke up, with nothing, in a temple. The quest could be to find your stuff, or you could just start anew.
User avatar
Music Show
 
Posts: 3512
Joined: Sun Sep 09, 2007 10:53 am

Post » Fri Dec 16, 2011 9:59 am

One potential problem with the gambling hall.

I'll have 100,000 Septims on 25 black please.... spins the wheel.... Ball falls into in 25 black Nooooooooooooo!!!! :)


this might happen 1 out of XXX times. but people will keep going
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Previous

Return to V - Skyrim