- more race based experience, reaction from NPCs (non-humans shouldn't not be able to join the Stormcloaks)
- NPCs need deeper dialog trees
- Dragons are less dangerous than Giants
- smoother dragon flight (currently they lurch through the air in a disjointed, physically improbable fashion)
- cell lighting is not centered on light sources
- PCs head does not turn towards NPCs head (as it did in Oblivion)
- Friendly NPC health bar doesn't display when you heal them
- Ward spell system is highly inefficient and ineffectual at lower levels
- no way to debuff resistances without resorting to poisonous physical attacks
- elemental spells should cancel each other out (eg, flame melts frost > frost grounds sparks > sparks dissipate flame, etc...)
- would be nice to have a venue for non-leathal dueling with weapons and spells (arena?)
- Enchanting is broken due to 100% cost reduction bug
- too many skills are all or nothing and don't scale well with leveling (eg, illusion, Wards, raise dead)