» Wed Nov 04, 2009 2:02 am
I didn't cast a vote, here's why.
The difficulty slider makes you deal less damage and enemies deal more. That's it. It doesn't make the game harder, it just makes it more tedious and combat more of a time and resource sink.
I want enemies that get smarter, get better and or new abilities and or gear, and spawn in greater numbers as the slider goes up.
The slider as it stands in Oblivion, FO3/NV is absolute garbage, imo, and it needs a serious revamp.
So I suppose my vote would be for "Slider that is actually a difficulty slider, not a tedium slider". On the other hand, I wouldn't want flat difficulties at all, I don't think, so if they're going to keep the slider with it's current weak implementation, I guess that's better than tiered difficulty.