possibility of unarmed skill dlc?

Post » Fri Dec 16, 2011 2:39 pm

I've been reading a lot about how to do an unarmed play through and how popular the unarmed khajit builds are, and I was wondering what you guys thought about the possibility of adding back the unarmed skill and associated perks through dlc with a few extra monk'ish clothing items.

Before anyone says "mods", note that console players do not get to take advantage of that feature, awesome as it may be. (side note, it would be so freaking sweet if they came up with a way to let consoler's make mods)

I very much want to do an unarmed character but I don't want to run around wearing heavy armor and I don't want this particular build to be a khajit, which is pretty much required to do a viable monk style character in vanilla skyrim.

However, the foundation is already in the game to make an awesome face smashing, choke slamming character of any race, the only thing that is missing is an unarmed skill tree.

The perks themselves would be pretty straight forward and well balanced: 5 levels of increased damage (just like in one handed), 2 levels of increased punching speed (just like dual wielding), a perk that gives you a chance to knockout (paralyze) opponents and increases critical damage or something, and maybe a few others and that really shouldn't be to hard to come up with. Maybe a perk that lets you block when holding down both attack buttons and move the 2 handed power attack to a button press instead of holding it down. Heck, maybe even add a perk or 2 related to athleticism and/or acrobatics.

Retexture the roughspun tunic to look more like a gi and make a few different color choices like a white one and a black one. add in white and black arm bandages and you've got yourself one sweet looking monk style character.

it seems to me that this wouldn't require much work at all and could probably be done in a mod, but what do you guys think the chances will be of it coming out in a dlc so consolers can enjoy it as well?
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Tiffany Castillo
 
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Post » Fri Dec 16, 2011 11:02 pm

Before anyone says "mods", note that console players do not get to take advantage of that feature, awesome as it may be. (side note, it would be so freaking sweet if they came up with a way to let consoler's make mods)

They knew that before the game came out. It's their choice.

That said, mods.
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Dezzeh
 
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Post » Sat Dec 17, 2011 4:24 am

My Khajiit monk runs around with dragonbone gauntlets, boots and the ragged trousers... it may not be the perfect example of a classic monk character but I enjoy it :P
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Céline Rémy
 
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