However, there was a mod I played some time ago where this pause somehow got overridden. If the player got near one particular NPC, a dialogue window would open and the greeting "Who's there?" would appear. Below that was "Goodbye" in red. At this point you would expect the game to pause until the player clicked on Goodbye. But instead, the "Who's there?" and "Goodbye" lines just kept following each other in a steady stream, with no pause between repetitions.
Obviously there was a bug in the mod, and I ended up deleting it. But what I'd like to know is, how was it possible for it to have broken out of the normal Goodbye pause and generated another dialogue line? It might be useful to be able to do this on purpose.