» Fri Dec 16, 2011 4:39 pm
In my experience, it happened with dragons who have a home that they patrol around. The patrol path would get bugged and they would hover in one place. Then when you killed them, their path-finding got glitched, like they couldn't properly break out of where they were supposed to be patrolling in order to fight you, or something. You could see the calculations getting messed up as they zoomed around at great speed, got stuck in mid air, flew off into space, etc. Especially when they got to the stage when they were supposed to land, but couldn't. But as I say, I think it is fixed by the 1.3 patch.