I've figured out what would make this game infinitely more exciting to me: loads and loads of unique gear. Some of it hand placed in interesting settings: a chest or display case in a jarl's house, on a table in front of the throne of some drauer mini-boss, at the bottom of a random lake, etc. Some of it on loot tables and having a reasonable chance to drop from treasure chests in treasure rooms of harder dungeons, with different items having a chance of appearing depending on your level (not just the same enchantments on a different armor quality). Some of it mentioned by townspeople, who start quests for you to investigate the last known location of the item.
As it stands, the itemization in this game is just plain boring to me. Your damage/defense is primarily based on your skill/perks/enchants, giving minimal motivation to upgrade armor quality other than for looks.
I would like to see hundreds of such unique items implemented, so that for virtually any of the major playstyles (think morrowind/oblivion classes as a reasonable list) one would be wearing 1-2 different pieces every 10-15 levels or so. Top level glass/daedric/dragonbone uniques should compliment daedric artifacts, and should be rare and difficult to earn.
Any modders up to the challenge? Anybody have any thoughts on this?