1. Engine-wise. We know that Skyrim is the second game released on the current gen consoles. Unlike Oblivion and Morrowind, Skyrim appears to be less of a generational shift, and more of an interation. It hardly pushes the graphical boundaries of today's PC's, and seems to have inherited the quirky flaws of engines past. With this in mind, can we really expect as large of an improvement relative to past games? Looking at the difference between vanilla Morrowind/Oblivion and their modded counterparts, the differences are astounding. However, both of those games were really pushing boundaries for their time. Will Skyrim have that kind of headroom? I'd like to hear your thoughts on this mattter.
2. Gameplay-wise. At the end of the day, old games will never be able to age perfectly graphically. What keeps us playing old games is the gameplay itself. Will Skyrim as a game age well? Do you think it will give modders enough meat to work with and add to? Do you think the world of Skyrim will be conducive to replays years down the road? Can it be added to? Are the cities open to expansion and reworking (ex open cities, better cities)? Will we be able to play Skyrim 5 years from now and feel like there enough to keep our attention?
3.Do you think the modding community itself will be strong, irrespective of the quality of the game? At the end of the day, someone has to create these mods. Do you feel Skyrim has a solid group of modding talent compared to previous games?
Any other comments would be appreciated...