Basically, I created this character to be a rogue, but still capable of roleplaying my way through every guild quest as a sort of jack-of-all-trades (or a smiling megalomaniac, if you prefer). The thing is, while I felt like I wanted more perks than I could fit back when I was playing a wizard, now I feel like I got exactly what I wanted and there's not a lot else I really need. Now I'm just wondering what's fun, if not necessary. So far I've got:
One-Handed: All damage perks, all 3 bladesman perks, all dual-wielding perks, and the perk for standing power attacks. I don't ever seem to do backwards power attacks and I only do running power attacks by accident. Are those perks fun, though?
Archery: Just about all of them.
Light Armor: The whole right side, with a couple extra Agile Defender, and saving up for the last one. Skipping "matched set," and I'm not sure I really need need to max out Agile Defender (but maybe it's not a bad idea, as I like using suboptimal armor for appearance's sake).
Sneak: The right side of the perk tree. Nothing on the left so far. Is it worth putting some perks in there just to be able to roll around and hide from opponents from afar? I know some armor negates the usefulness of these perks, but I'm not really wearing that armor much because I got tired of being dressed as Batman/Moon Knight.
Illusion: Just got up to the silent casting perk.
For roleplaying's sake, I considered some Pickpocket perks, but I never really remember that picking pockets is an option, and I have plenty of cash anyway. I considered Alchemy, too, even if just to get double hits on poison and max out poison resistance (playing a Bosmer), but I don't really make that many potions/poisons. Also have considered Block, but it's sadly mutually exclusive with dual wielding. Also considering Alteration just for passive bonuses, or even Destruction just to specialize in paralyzing people with frost, though I plan to get the Paralyze spell eventually anyway…
I have actively NOT put anything into Enchanting or Smithing on this character simply because I feel like it makes the game too easy to be fun for me, but I may just take Steel Smithing and Arcane Blacksmith just to make some of the suboptimal gear I enjoy using best slightly more viable.
So what perks are FUN, if not superpowered to make the game really easy?
EDIT: Jeez, I need to drink less coffee late in the day. Apologies for the wall of text.