Then comes the second patch that breaks my bookshelfs, breaks resistances and supposedly makes dragons fly backwards(never saw this one my self). I also found that my thief guild quest "under new managment" was broken (here is a link to that problem and how I was able to fix it http://www.gamefaqs.com/boards/615803-the-elder-scrolls-v-skyrim/61289615) , "my blood on the ice" quest was broken( viola giordano wont talk to me just wanders around with a quest marker) and my daggers dont count for "Fortify one handed" enchantments .
Now we have patch number 3 and altough it fixes resistances and the dragons flying backwards it does nothing for my shelfs, quests or pick pocketing. Instead it seems to focus on fixing exploits like the reuseable Oghma Infinium and the Alchemy/Enchant/Smithing loop (to which you "hard" capped ALL skills thus making things like the amulet of Dibella that YOU PUT IN THE GAME useless and to me breaks one of the features of the game because many things are now useless when you get to a certen level)that makes it possable to make mega items and it seems like that choice was based on people "complaining" on how it makes the game to easy. Now i admit to using the Oghma Infinium 2 extra times (3 total) to maxout my smithing but I personally dont use the Alchemy/Enchant/Smithing loop. The game is still challenging and I like it that way.
The choice you made to fix exploits vs bugs is akin to putting a limiter switch on a sports car because people were "going to fast" while the motor in the automatic window that you broke while playing with the electrical system was not fixed and the window couldn't be closed even though it was raining. Please use better judgement when you decide what to "fix". I am now planning on restarting my 126 hour game without ANY patches for my shelfs and the LIGITIMENT use of items.
thank you and have a nice day
G.T. Rogue Leader 92