» Sat Dec 17, 2011 12:01 pm
Just got to think of something.
Y'know Ysolve/Ysolde? (I forgot what letter it was)
She wants to buy that tavern in Whiterun.
But there is no dialogue option for it.
I killed the tavern owner, she ran in, did some "Oh no, what happened?"
Then stood at the bar disc and acted out as the new owner.
And in my head I thought "What the hell?"
I don't know if they didn't have the time for this or if it would have gone over the budget.
But with text-based dialogue they could patch in:
Player: You're interested in The Bannered Mare?
Ysolda: Oh yes, I've always wanted to own my own tavern and I've been talking with Hulda about letting me buy it from her. But...
Player: She doesn't want to sell?
Ysolda: No she wants to, but first off I don't have the money just yet and second it's her fathers tavern.
Player: Is there any way I could help you?
Ysolda: Yes, I heard a rumor going around the trading caravans that X is a bad place to travel through, a lot of caravans have gone missing.
Ysolda: The only thing that's found is animal footprints and blood, but the bodies and items have not been found.
Ysolda: I know this is... Bizarre... But if you could find the missing shipments and bring back the valuable supplies so I can sell it I could earn enough money to buy the Tavern.
Player: What about Hulda?
Ysolda: If you could talk to her and see why it's so important for her to keep the tavern it'd be very helpful.
Player: You want to steal from the dead?
Ysolda: Well, no I don't wnat to steal, but it's not exactly stealing, they're dead.
PlayerAlt: Okay, I'll help you.
YsoldaAlt: Thank you! I don't feel right about it either but it's better someone sells the shipment than that it rots away in some bear cave.
Player: I will not help you get a tavern if it means stealing from the dead, those shipments belong to their families and companies.
Ysolda: Fine, I know of two other ways.
PlayerAlt: Not interested
YsoldaAlt: Well if you're not interested then leave me alone.
Player: Which is?
Ysolda: Well I could continue to sell the Sleeping Tree Sap, I need around 25.
Player: And the other is?
Ysolda: Well the third option is that you could lend me the money if you got it, I can pay you back, weekly, with interest and give you a free room to stay in as well as a discount on my wares.
Player: I'll deliver Sleeping Tree Sap to you.
Ysolda: Thank you, I hired a sellsword a while back to fetch some for me at X (forgot location name) but he hasn't returned.
Ysolda: Go to X and see if you can find him or the Sleeping Tree Sap.
PlayerAlt: I could lend you the money.
YsoldaAlt: Really!? Oh thank you! But it costs a lot I'm afraid, I need 13000 septims. (Breezehome costs 5K so I figure an entire bar should cost more than double.)
PlayerAlt: That's a bit too much for me right now I'm afraid.
YsoldaAlt: Oh, well, if you ever get that amount of septims it'd be great if you could lend me it.
PlayerAltAlt: Okay, here's the money. [Hand over '13.000' gold]
YsoldaAltAlt: Oh thank you! Now I have enough money and I will pay you back weekly!
YsoldaAltAlt: But have you talked to Hulda yet?
PlayerAltAlt: No, I'm going over to talk to her now.
YsoldaAltAlt: Okay, well I'm gonna keep this money in a secure place so it doesn't wind up missing, I'll talk to you later.
PlayerAltAlt: I've already talked to her, she's willing to sell her tavern now.
YsoldaAltAlt: Yes! Okay, I'm gonna go talk to her, come see me later.
This could be patched in easily, some coding with the new quest, basically a fetch quest with some werewolf bandits involved.
But in the end we could help Ysolda actually "buy" the tavern instead of having her barge in and take it over when Hulda's body isn't even cold.
Just saying yknow. That with text-based dialogue the main game's characters could be fleshed out with each patch or DLC to give more dialogue branches, quests and options.
But this thing? With voice actors they need to get Ysolda's voice actor and Hulda's back to do the voice acting, then the animation crew needs to do the lipsyncing. This could stretch the budget too thin.
[edit]
Oh yeah, almost forgot, one major point of this post was that: That took me like around 3 minutes to write. (The latter part I edited in so say 5 to 7 minutes with the whole thing.)
So proffessional writers? With a full time job? Who could spend 8 hours a day writing?
Imagine how much dialogue they could get into the game in like 2, 3 months.
That took me 3 minutes, and while it's not very good writing it's at the very least "something", so yeah.
Hell if the CK was out I could probably mod this conversation in myself in no time.