[REL] Creatures XI

Post » Sat Dec 17, 2011 9:26 pm

Early christmas present, Creatures XI.

Readme for Creatures XI:
Spoiler

Creatures XI readme


This download includes ALL creatures content, it is not just an update. So if you use a texture replacer instead of the textures supplied, be aware not to overwrite your textures with the originals. (For example, if you are using Darknuts texture replacers)


To Install:
Extract the mod as normal, plx_crt folders should appear within Textures, Sounds, Meshes, Icons, etc.

There are 4 esps in this version, choose which version of Creatures you would like to use. There is also an esp that is to be loaded after merged objects, which MAY fix the spawning issues but also allow you to include Creatures in the merged objects process.

Creatures.esp - Full version. This includes every creature/NPC/ingredient to the game - i.e., the normal mod

Creatures (lore).esp - Lore Friendly version. This removes from the levelled lists all items that are not lore friendly

Creatures (Semi).esp - Semi-Lore friendly version. This keeps all the items that feel like they are lore friendly, although there is no lore for them.

Please note that all the creature IDs exist in each esp, only the levelled lists are different. You must only choose one to use. Also note that the Lore and Semi levelled lists might be a bit empty after removing entries, so in places I've populated with alternative entries. This won't give the same feel to the game, but stops some lists from being near empty


You should now be able to include Creatures in the merged objects process just fine, just run Creatures Merged Objects Fix.esp after the merged objects file. This esp contains just the scripts, ensuring no errors to the scripts from merging. I will be honest, this may or may not work. Not all players experienced the script spawning errors, and requires a lot of gameplay to fully check if this fixes the issue or not.
If in doubt, do as all previous versions of Creatures, and don't include it in Merged Objects, and don't activate this esp.


Fixes:
6th House weapon icons
Kriin Hide ingredient mesh
Dwemer Bolts on Centurion Archer
Missing mesh on exploding Centurion spiders

Adjustments:
Kriin Spawning reduced (roughly 10% less chance of spawning, and removed from some levelled lists)
Rat/Bug spawning in town reduced (roughly 40% reduction)
Rotworm Spawning (roughly 20% less chance of large swarms)
Spider Daedra Armour
6th House Weapon damage reduction
Reduce Ice Worm Spawning occurances
Wasp Swarm spawning (10% less chance of swarms)
Liches use levelled lists for equipment
Daedric Bats have larger hit boxes

Additions:
Cave Trolls
Horned Scrib
Flesh Atronach
Vissed
Geti
Raptor
Slara
Rhulrym
Treekin
Seducer
Flaming Skulls reintroduced


As usual, thanks to all the community for feedback, testing, and resources. This mod could not have been made without you all!


Full List of Content (bestiary found at http://www.piratesretreat.webs.com/Creatures.htm)

Lore Friendly version
======================
Advanced Centurion Spider
Ash Poet
Ash Slave variations
Ash Zombie variation
Baby Guar
Blade Centurion
Blazing Scamp
Beetles
Burra Rat
Bush Wasp
Butterfly
Cave Rat
Centurion Archer
Centurion Flyer
Centurion Spiderling
Clannfear Runt
Clannterror
Crimson Spinefin
Daedroth Fiend
Daerker
Damaged Centurion Spider
Dremoras
Dreugh Lord
Fast-Foot
Feral Baby GUar
Flame Monarch
Flesh Atronach
Frost Monarch
Gogglefish
Incendia Spider
Lesser Shalk
Luminarium Spider
Mace Centurion Sphere
Moose
Morphoid
Nix-Pup
Razor Fish
Repair Spider
Sand Scrab
Sea Horse
Seducer
Sewer Rat
Skeleton Lord
Snow Hopper
Storm Monarch
Sunheart Fish
Vermai
Winged Fiend
Dreamer Variations
Bandits
Shalk Herder
Guar Herder
Land Dreugh
Necromancers
Spider Daedra
Vampire Hunters
Werefolf Hunters

Semi Lore Friendly version (including above)
============================================
Aqua Netch
Ash Snake
Blood Wing
Cave Troll
Clinker
Dark Saint
Dreugh Crab
Famine
Gargoyle
Geti
Giant Scorpion
Giant Spider
Grass Snake
Greater Imp
Ice Worm
Imp
Kriin
Lost Spirit
Mummy
Parastylus
Raptor
Rhulrym
Rotworm
Scarab
Scorpion
Silver Saint
Slarsa
Slaughtershark
Snow cat
Spider
Tomb Rat
Treekin
Venom Netch Betty
Venon Netch Bull
Vissed
Wood Sprite
Ash Dreamer
Centrion Warrior


Full version (including above)
==============================
Flaming Skull
Flesh Dremora (and armour)
Hellhound
Daedric Bat
Giant Daedric Bat
Horned Scrib
Killer Wasp
Black Widow Spider Daedra
Gorgra
Gorgra Titan
Horror
Night Stalker


Currently this is just the full version esp. Reduced content alternation esps are in development, currently based on the content shown in the readme.

Download: http://dl.dropbox.com/u/46396473/CreaturesXI_Dec17.7z
Quick CS screenshot of new creatures: http://dl.dropbox.com/u/46396473/CreaturesXIPreview.jpg
Bestiary/website to be updated

Currently only available here. When the alternate esps are ready, download will be updated, and it will be put on PES too.

(side note, the Treekin use default MW texture paths, so will change their appearence based on your texture replacer installed)
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Taylor Tifany
 
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