Skyrim has ton's content a massive world and hundreds of quests, lots of NPCs and good voice acting, but has the interaction with the NPC's always been limited to commenting about nip in the air every day of the year? Or how I have never been to the cloud district? Even when you're married your wife has no special dialogue for you, she just gives you free money and food. Fable III which is an RPG that imo has really degraded since the 1st in the series still has probably the best npc interaction I have ever seen. Skyrim really just fails in comparison, it is very hard to roleplay in skyrim because the world hardly reacts to you. Save an entire town from an elder dragon, shoot it out of the sky right before it lets loose another inferno shout over the people, and take it's soul. Guard: "let me guess someone stole your sweet role" Funny but kinda annoying after a while. You think word of a dragon slaying elf bringing peace to all the holds of skyrim and raiding the thalmor embassy would spread but nope not at all. Not to mention the only way I can screw with NPC's I don't like is by out right killing them, they don't notice if I spray flames over their house for 10 minutes, and it really doesn't have an effect. I think I would have liked a smaller, more malleable world to. Are all of the TES games like this with NPCs?