A good class setup when using the Feline and Scar?

Post » Wed Apr 11, 2012 4:27 am

Does anyone have a good class setup when using the Feline and Scar?
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Lakyn Ellery
 
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Post » Wed Apr 11, 2012 6:04 pm

My feline class has never left my 5 custom classes since the day Crysis 2 was released:

Feline+Laser Sight+Ext. Mags
M12 Nova + Ext. Mags

Energy Transfer/Nano Recharge (Switch depending on map size, nano recharge for smaller maps)
Stealth Enhance
Mobility Enhance





For Scar I recommend:

Scar+Assualt Scope+Grenade Attatchment
M12 Nova + Ext. Mags

Armour Enhance
Visor Enhance
Side Pack


Scar's such an easy weapon it's nice to try some fun combinations with it rather than going standard try-hard set-up.



If you want, combine both these classes whilst using loadout pro for maximum fun!
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Hannah Whitlock
 
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Post » Wed Apr 11, 2012 8:59 am

Scar is good with everything... you can't go wrong with any module. The feline is a light weapon. Use that as an advantage. Mobility enhance and weapon pro are pretty good with it. Rapid fire is a beast but you have to aim good and conserve yer ammo.
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stevie critchley
 
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Post » Wed Apr 11, 2012 5:51 am

Pretty much what War_Spirit said. I also use Mobility+Stealth Enhance(if they gonna cloak, so will I :P) and then choose whatever for my Armor modules, which, for me is Air Stomp atm.

That is for Scar.
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mike
 
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Post » Wed Apr 11, 2012 10:45 am

What Warspirit said.


But I probably disagree at some point cause that's what I do.
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Ashley Hill
 
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