» Wed May 02, 2012 10:53 pm
I actually played Oblivion last night, for about an hour; first time I've really played it since Skyrim.
Wow! I had missed the colors, the music, the overall feel of the game, and my characters -- a lot more than I realized. It was nice to see my character's stats again, nice to cast a spell without unequipping my weapon, nice to see my character in the menu screen, nice to be able to actually read detailed desciptions of current and completed quests in the journal, nice to see npc's talking to each other, nice to see my factions, nice to be recognized accordingly... nice to be back in general. I still have so many things to do in Oblivion. I used to have terrible restartitis, and I only really conquered that last summer. Then I foolishly fell into the efficient leveling trap (I have a level 7 character with 25 hours and my favorite character is only level 10 with about 35 hours). However, the plus side of that foolishness is that my two Oblivion characters are off to strong starts statistically, so now I really can just play them without further worry about the #'s behind the scenes. One thing I learned from my months with Skyrim is the real value in not using Fast Travel ever (it makes the world larger and more real to me), not using wait ever (makes the passage of time feel more continuous and narrative in passage), and not being a loot-hoard-vendor-bot.
It really is a beautiful game, and not just graphically. There's something epic and moving about Cyrodiil that, for all its high points, Skyrim doesn't evoke from me.
I'm back.