What if there were non-quest specific world-changing events in Skyrim? I mean, I dont want them all to be permenatly world-changing or completly world-shattering, but I want events that add a twist to just wandering. Like, if theres a storm, you'll see a crashed ship the next day. Maybe it has some valuable armor thats not going to be avaliable in stores for a while. Maybe it had pirates in it, and if you save them a nearby town will have new shops the next day. I want something to add a little life to just being bored and wandering. I want towns and forts to get over-run by bandits. I want kidnappings to happen in towns.
How would this work out in game?