Devs : I can has triple monitor blurry pipboy variable expos

Post » Wed May 02, 2012 4:57 pm

Dear Bethesda Developers,

(Can a forum moderator please forward this to a developer, everyone in the triple monitor world will hold you high in their spirits as the hero of the blurry text pipboy and terminal screen movement)

Awesome game, awesome work, I've been a fan since Fallout (If I'm talking to the Obsidian Devs) and Morrowind (I've I'm talking to the Bethesda Devs).

Anyhow, the text in the pipboy/terminal is blurry when you use a resolution that holds an insane aspect ratio, like 6080x1080. My guess is that you guys are doing a calculation to determine what size the pipboy screen is going to be based on the resolution and its tripping on something when the values are so disparate.

I'm humbly requesting and would so greatly appreciate it if you guys could expose the X and Y values for the screen size from whatever method is being called that might create the pipBoyScreen object so that those values can be overridden by two entries (pipBoyScreenSizeX and pipBoyScreenSizeY respectively) in the [Display] section of the following files :

C:\Users\Username\My Documents\My Games\FalloutNV\Fallout.ini
C:\Users\Username\My Documents\My Games\FalloutNV\FalloutPrefs.ini
C:\Program Files\Steam\steamapps\common\fallout new vegas\Fallout_default.ini

I thank you very much and look forward to future patch notes saying we can control this so I can post it to the various sites google directed me to when trying to fix the issue on my machine.
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Terry
 
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