» Wed May 02, 2012 2:41 pm
Same as Oblivion's dungeons, caverns, and sewers, and Fallout 3's starting area, the requirements for the tutorials are lower in Bethesda games. Vault 101, where Fallout 3 starts, is all a tutorial. Honestly, I don't know that the FO: NV tutorial is over with leaving the Doc's house (been some while since I did that), but there is an increase in graphical intensity then, probably like Oblivion's switch from the underground dungeons and galleries to the sewers, which happens near the end of that tutorial.
P. S. I found an old bookmark in FireFox (my copy) for Ball of Fire's Mod Collection that was for low end cards to run Oblivion, and the very latest of Intel's Sandy Bridge solutions are now equal to the old 2006 model cards that people needed help to run that game with:
http://sites.google.com/site/ballofflame/theoblivionperformanceproject