Images of Lorkhan

Post » Wed May 02, 2012 7:06 pm

But Orkey is also a bit of another version of Time, only more focused. And I know IRL snakes were sometimes seen as lesser dragon, so it could the same kind of deal.
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My blood
 
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Post » Wed May 02, 2012 8:05 pm

And I know IRL snakes were sometimes seen as lesser dragon, so it could the same kind of deal.

And Shor is the highest subgradient of Sithis, with limitation being part of what makes Sithis.

Shor also has a scaled mane in Shor son of Shor. In his "totem" form.
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Anna Krzyzanowska
 
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Post » Wed May 02, 2012 9:59 pm

And Shor is the highest subgradient of Sithis, with limitation being part of what makes Sithis.

Shor also has a scaled mane in Shor son of Shor. In his "totem" form.

Can someone kindly explain to me what a Totem form is?

It baffled me to no end in Shor son of Shor...
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SamanthaLove
 
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Post » Wed May 02, 2012 11:00 pm

Can someone kindly explain to me what a Totem form is?

It baffled me to no end in Shor son of Shor...

His snake form. The ancient Nords worshiped their gods in the form of animals.
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Sakura Haruno
 
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Post » Wed May 02, 2012 3:58 pm

Each god had a different animal. Akatosh was a Dragon, Shor was a snake... Julianos was owl I think... can't remember the rest.
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Crystal Clear
 
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Post » Wed May 02, 2012 5:11 pm

I've only ever heard of two horned helmets being found, both at a burial site in Denmark. As I understood, they portrayed themselves in art as having horns to intimidate the enemy, same thing for double-bladed battle axes.

Regardless, I feel the game goes to far out of it's way to say "Look, we're stereotypical vikings!" when it should be saying "Look, we're Nords!". Not that the two don't bare many similarities, but I feel like Beth should have done something to really set them apart. Like Snow Whales. Really, its an aesthetic issue. I'm not interested in exploring Skyrim because, aside from Blackreach, I just keep thinking "I've seen this all before" because everything feels distinctly Scandinavian. One simple fix for this would be the adding of larger and more abnormal creatures, at the most in the vanilla game real world animals just have a few extra tusks. I mean, it is a step up from Oblivion, but still. The Nords are supposed to be Scandinavian influenced, not Scandinavian.
Again, burial rituals, entire religion, architecture, all different. Really aside from just "feeling" Viking-ish, there is not too much I can actually point to and say "this is a Viking thing." Iron Sword definitely looks like a viking sword. But the religion seems a smash-together of Norse and Hindu with a few dashes of Druidic ritual and, with the greybeards, some new stuff. Huge Egyptian influence in their shown burial traditions, with complex embalming and mummification rituals.

As for images of Shor, in his serpent-form I imagine him to be a green Volvagia with no forepaws and long, whiplike scales instead of flames for his mane. This then fights Alduin and it looks awesome in my head but I can't draw so too bad.
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Josh Dagreat
 
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Post » Wed May 02, 2012 5:52 pm

Bethesda did a fabulous job with the Nords. The more I think about it the more I don't mind the old Nordic pantheon being deceased. They expanded on it to make it rather un-Norse, and actually mentioned more than once that the religion is dead. They didn't skip over it, thankfully.

I like your view on Shor, TengenToppa. Not sure if I'd see him as being green, though. He'd need feathers though, of many different colors.

I like Shor as a feather serpent.

Edit: Though he might have to fit with the grim, black, and grey aesthetic of Skyrim.
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Melis Hristina
 
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Post » Wed May 02, 2012 9:24 pm

Considering how kickass Sovngarde looks, I feel Shor could be as rainbow-Quetzacoatl as he likes. Plus Mesoamerican influence in the lore simply couldn't be a bad thing.
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remi lasisi
 
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Post » Thu May 03, 2012 2:46 am

Considering how kickass Sovngarde looks, I feel Shor could be as rainbow-Quetzacoatl as he likes. Plus Mesoamerican influence in the lore simply couldn't be a bad thing.

It would fit the Sovngarde presented in the game, I think. Very bright and colorful.
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le GraiN
 
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Post » Thu May 03, 2012 1:37 am

That Mural is super badass though.

If they Mural is a Dragon Priest, what are those tiny figures? I assumed they were mortals, just to show that the main figures were gods and much bigger.
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Monika
 
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Post » Thu May 03, 2012 2:00 am

I think the murals depict ancient priests rather than gods, since the dragon mural looks like a living dragon priest.
I think it is rather the other way around, that the Dragon Priests dressed up as Aka-Tusk. Or their imagination of him.

That Shor doesn't seem to miss his heart could be for several reasons. Maybe the image was created before he lost it, or the Nords don't want to show his weakness. Or it is just not important to them, as he was still pretty much alive in their pantheon.
However, we can be pretty certain that the snake is his totem.
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Kayla Oatney
 
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Post » Thu May 03, 2012 4:42 am

Relief commonly found on percussion instruments belonging to the natives of the "Reach" area of Northern Tamriel: http://i41.tinypic.com/2iuipi.png

What is that from? Did you draw it?
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Yung Prince
 
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Post » Wed May 02, 2012 6:34 pm


I like your view on Shor, TengenToppa. Not sure if I'd see him as being green, though. He'd need feathers though, of many different colors.

Piss, I always miss the small things. Yes, rainbow feathers is way better as contrast to grim, black Alduin,
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Cat Haines
 
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Post » Wed May 02, 2012 10:11 pm

If I'm not mistaken, there is a mural of Shor in Skyrim. But it isn't the one you'd think it is.

What is that from? Did you draw it?

Yes.
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Laura Wilson
 
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Post » Thu May 03, 2012 1:07 am

If I'm not mistaken, there is a mural of Shor in Skyrim. But it isn't the one you'd think it is.

Pics or it didn't happen.
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Elina
 
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Post » Wed May 02, 2012 11:06 pm

http://fc06.deviantart.net/fs71/f/2010/306/6/a/scarab_wip_031110_by_the_boss_8819-d321488.jpg
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StunnaLiike FiiFii
 
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Post » Wed May 02, 2012 11:33 pm

Or perhaps this?

http://www.wowwiki.com/Risen_Crypt_Lord#modal
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Maeva
 
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