» Wed May 02, 2012 1:21 pm
To add to what povuholo said, ENB is entirely obsolete from my perspective. I used it once upon a time before there were high quality shaders available for Morrowind, but so much excellent work has been done in the past few years that I can't see a reason to touch it. Not to mention the performance differences (ENB being much slower) and integration differences (ENB affecting HUD bits, etc).
What you want is MGE XE, a custom fork of MGE that contains some performance enhancements, the highest quality shader list with the simplest instructions that you'll ever need, shadows, alt-tabbing, and plenty of other goodness:
http://www.gamesas.com/topic/1340389-shelter-from-magnus-blaze-9/