Say I wanted to add an enchantment/object effect to an armor the reduces my character's running speed by 'x' factor/amount while wearing said armor, how would I go about doing that in GECK? I didn't see a simple "ReduceRunningSpeed" effect in the effect item creation drop-down list. Would I have to make a new script/script effect? Or do I create an object effect that uses an IncreaseSpeedMult with a negative or <100 percent magnitude value and assign it to an armor?
scn PAMobilityScriptBegin OnEquip player player.setav SpeedMult 70EndBegin OnUnequipPlayer player.setav SpeedMult 100End
Would this object script be adequate, if added to an object effect enchantment?
Also, how can I set an outfit/armor to being non-lootable when found on dead npcs?