» Thu May 03, 2012 6:50 am
You, the Courier, traveled to the Divide at a time before the events of Fallout: New Vegas. You traveled to the Divide a lot, and it was your foot traffic as a Courier that caused people to settle there and turn the Divide (Hopeville) into a trading town. When you traveled there the last time, you were carrying a package from back west (somewhere in NCR territory) and that package was some Old World device that caused the Nuclear Warheads under the Divide to explode, causing catastrophic damage to the area (earthquakes, radioactivity, bizarre mutations, et cetera). A man named Ulysses saw in the Divide hope and a new home, so when you delivered the package and accidently destroyed the place, Ulysses wanted to find you and show you what you have done. Ulysses' journey took him all over the Mojave area, and along the way he began to think about the Mojave's future and about the forces vying for control of Vegas. Knowing that you (the Courier) built the Divide, Ulysses wonders why you support the faction that you support in the Mojave, and he also wonders whether or not you are making a wise choice that you can back up with strong reasoning (you did, after all, carelessly and inadvertently destroy the Divide without thinking about your actions and their consequences).
So that's what the DLC, in a lot of ways, is about. The consequences of your actions; and how they touch people that you never predicted or intended them to touch.